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Added Storm of Elemental Fury (deactivated for now)
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TAG_STORMLORDS TAG_PRESTIGE_CLASSES Stormlords Stormlords often live as brigands, indulging their personal desires for wealth, food, luxury items, and wanton behavior as they crave random, spectacular acts of violence.Most Stormlords are cleric, druids, or cleric/sorcerers, although other class combinations, particulalry those including fighter or even barbarian are not unknown.Hit Die: d8Requirements:To qualify to become a Stormlord, a character must fulfill all the following criteria. Alignment: Chaotic or Neutral Evil or Chaotic Neutral. Feats: ~Great Fortitude~[TAG_GREAT_FORT], ~Weapon Focus~[TAG_WEAPON_FOCUS](any spear or javelin). Base Save Bonus: ~Fortitude~[TAG_FORTITUDE] +4 Spells: Able to cast 3rd-level divine spells.Omitted: Feat Endurance(not in the game) Patron: Talos Special: The character must have been hit by a bolt of lightning, whether a natural bolt or one created by magic, and survived.Base Attack and Base Save Bonuses: see ~table~[TAG_CLASS_FEATURES_STORMLORD_TABLES]Class Skills: TBD Skill Points at Each Level: 2 + Int modifierClass Features:[CMD_CHILDREN] | ||
TAG_CLASS_FEATURES_STORMLORD_SPELLS_PER_DAY TAG_STORMLORDS Stormlord Spells per Day At each stormlord level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, additional favored enemies, and so on). If the character had more than one divine spellcasting class before becoming a stormlord, the player must decide to which class to add each stormlord level for the purpose of determining spells per day and spells known. | ||
TAG_CLASS_FEATURES_STORMLORD_GRANTED_PROFICIENCIES TAG_STORMLORDS Stormlord Weapon and Armor Proficiency Stormlords gain no weapon or armor proficiencies. | ||
TAG_CLASS_FEATURES_STORMLORD_ENHANCED_JAVELINS TAG_STORMLORDS Stormlord Enhanced Javelins Any javelin thrown by a stormlord counts as a +1 magic weapon. This bonus increases at 6th level to +2 and at 10th level to +3. | ||
TAG_CLASS_FEATURES_STORMLORD_RESISTANCE_TO_ELECTRICITY TAG_STORMLORDS Stormlord Resistance to Electricity As a stormlord gains levels in this prestige class, he becomes increasingly ~resistant~[TAG_SPECIAL_ABILITIES_RESISTANCE_TO_ENERGY] to electrical energy, starting at 1st level with resistance to electricity 5. This bonus increases at 4th and 7th level by an additional 5. | ||
TAG_CLASS_FEATURES_STORMLORD_SHOCK_WEAPONS TAG_STORMLORDS Stormlord Shock Weapons Any spear or javelin used by a stormlord of 2nd level or higher is treated as a shock weapon (dealing an extra 1d6 points of electricity damage). The weapon loses this ability when leaving the hand of the stormlord. For a stormlord of 8th level or higher, any spear or javelin he uses is instead treated as a shocking burst weapon. | ||
TAG_CLASS_FEATURES_STORMLORD_THUNDERING_WEAPONS TAG_STORMLORDS Stormlords Thundering Weapons For a stormlord of 5th level or higher, any spear or javelin he uses is treated as a thundering weapon. The weapon loses this ability when leaving the hand of the stormlord. This effect stacks with that of the stormlord's shock weapon ability. | ||
TAG_CLASS_FEATURES_STORMLORD_IMMUNITY_TO_ELECTRICITY_TAG_STORMLORDS Stormlords Immunity to Electricity At 9th level, a stormlord gains immunity to electricity. (Not yet implemented!) | ||
TAG_STORMLORDS TAG_PRESTIGE_CLASSES Stormlords Stormlords often live as brigands, indulging their personal desires for wealth, food, luxury items, and wanton behavior as they crave random, spectacular acts of violence.Most Stormlords are cleric, druids, or cleric/sorcerers, although other class combinations, particulalry those including fighter or even barbarian are not unknown.Hit Die: d8Requirements:To qualify to become a Stormlord, a character must fulfill all the following criteria. Alignment: Chaotic or Neutral Evil or Chaotic Neutral. Feats: ~Great Fortitude~[TAG_GREAT_FORT], ~Weapon Focus~[TAG_WEAPON_FOCUS](any spear or javelin). Base Save Bonus: ~Fortitude~[TAG_FORTITUDE] +4 Spells: Able to cast 3rd-level divine spells.Omitted: Feat Endurance(not in the game) Patron: Talos Special: The character must have been hit by a bolt of lightning, whether a natural bolt or one created by magic, and survived.Base Attack and Base Save Bonuses: see ~table~[TAG_CLASS_FEATURES_STORMLORD_TABLES]Class Skills: ~Concentration(Con)~[TAG_CONCENTRATION], Disguise(Cha), ~Gather Information(Cha)~[TAG_GATHER_INFORMATION], ~Intimidate(Cha)~[TAG_INTIMIDATE], Knowledge (nature)(Int), Knowledge (religion)(Int), ~Survival(Wis)~[TAG_SURVIVAL], Swim(Str)Skill Points at Each Level: 2 + Int modifierClass Features:[CMD_CHILDREN] | ||
TAG_CLASS_FEATURES_STORMLORD_TABLES TAG_STORMLORDS Stormlord Base Attack & Base Save Bonuses Level ~BAB~[TAG_LEVEL_BONUSES] ~Fort.~[TAG_FORTITUDE] ~Reflex~[TAG_REFLEX] ~Will~[TAG_WILL] 1 +0 +2 +0 +2 2 +1 +3 +0 +3 3 +2 +3 +1 +3 4 +3 +3 +1 +3 5 +3 +4 +1 +4 6 +4 +5 +2 +5 7 +5 +5 +2 +5 8 +6 +6 +2 +6 9 +6 +6 +3 +6 10 +7 +7 +3 +7 | ||
TAG_CLASS_FEATURES_STORMLORD_SPELLS_PER_DAY TAG_STORMLORDS Stormlord Spells per Day At each stormlord level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, additional favored enemies, and so on). If the character had more than one divine spellcasting class before becoming a stormlord, the player must decide to which class to add each stormlord level for the purpose of determining spells per day and spells known. | ||
TAG_CLASS_FEATURES_STORMLORD_GRANTED_PROFICIENCIES TAG_STORMLORDS Stormlord Weapon and Armor Proficiency Stormlords gain no weapon or armor proficiencies. | ||
TAG_CLASS_FEATURES_STORMLORD_ENHANCED_JAVELINS TAG_STORMLORDS Stormlord Enhanced Javelins Any javelin thrown by a stormlord counts as a +1 magic weapon. This bonus increases at 6th level to +2 and at 10th level to +3. | ||
TAG_CLASS_FEATURES_STORMLORD_RESISTANCE_TO_ELECTRICITY TAG_STORMLORDS Stormlord Resistance to Electricity As a stormlord gains levels in this prestige class, he becomes increasingly ~resistant~[TAG_SPECIAL_ABILITIES_RESISTANCE_TO_ENERGY] to electrical energy, starting at 1st level with resistance to electricity 5. This bonus increases at 4th and 7th level by an additional 5. | ||
TAG_CLASS_FEATURES_STORMLORD_SHOCK_WEAPONS TAG_STORMLORDS Stormlord Shock Weapons Any spear or javelin used by a stormlord of 2nd level or higher is treated as a shock weapon (dealing an extra 1d6 points of electricity damage). The weapon loses this ability when leaving the hand of the stormlord. For a stormlord of 8th level or higher, any spear or javelin he uses is instead treated as a shocking burst weapon. | ||
TAG_CLASS_FEATURES_STORMLORD_THUNDERING_WEAPONS TAG_STORMLORDS Stormlords Thundering Weapons For a stormlord of 5th level or higher, any spear or javelin he uses is treated as a thundering weapon. The weapon loses this ability when leaving the hand of the stormlord. This effect stacks with that of the stormlord's shock weapon ability. | ||
TAG_CLASS_FEATURES_STORMLORD_IMMUNITY_TO_ELECTRICITY_TAG_STORMLORDS Stormlords Immunity to Electricity At 9th level, a stormlord gains immunity to electricity. | ||
TAG_CLASS_FEATURES_STORMLORD_STORM_OF_ELEMENTAL_FURY TAG_STORMLORDS Stormlords Storm of Elemental Fury At 10th level, a stormlord can summon a storm of great magnitude and power. Once per day, a stormlord can use storm of elemental fury as if he were a 17th-level cleric.Deactivated until Spell Compendium is merged to temple+ |
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overrides/rules/d20_actions/action03801_stormlord_storm_sla.py
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from toee import * | ||
import tpactions | ||
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def GetActionName(): | ||
return "Stormlord Storm SLA" | ||
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def GetActionDefinitionFlags(): | ||
return D20ADF_MagicEffectTargeting | D20ADF_Breaks_Concentration | D20ADF_QueryForAoO | ||
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def GetTargetingClassification(): | ||
return D20TC_CastSpell | ||
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def GetActionCostType(): | ||
return D20ACT_Full_Round_Action | ||
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def AddToSequence(d20action, action_seq, tb_status): | ||
action_seq.add_action(d20action) | ||
return AEC_OK | ||
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def ModifyPicker( picker_args ): | ||
picker_args.set_mode_target_flag(tpactions.ModeTarget.Area) #PickOrigin | ||
return 1 |
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Stormlord Prestige Class for ToEE | ||
Temple+ required | ||
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Work in Progress | ||
Fully working | ||
Ingame help included | ||
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What is working? | ||
What's currently missing? | ||
Storm Walk not implemented | ||
Storm of Elemental Fury deactivated until the spell is merged to temple+ | ||
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Storm Ride is not implemented as there is no fly spell in ToEE |