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update

update #19

# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
name: CMake on multiple platforms
on:
push:
branches: [ "workflow" ]
pull_request:
branches: [ "workflow" ]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false
# Set up a matrix to run the following 3 configurations:
# 1. <Windows, Release, latest MSVC compiler toolchain on the default runner image, default generator>
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator>
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
#
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
matrix:
os: [ubuntu-22.04, windows-2019, macos-15]
build_type: [Release]
c_compiler: [gcc, clang, cl]
include:
- os: windows-2019
c_compiler: cl
cpp_compiler: cl
- os: ubuntu-22.04
c_compiler: gcc
cpp_compiler: g++
- os: macos-15
c_compiler: clang
cpp_compiler: clang++
exclude:
- os: windows-2019
c_compiler: gcc
- os: windows-2019
c_compiler: clang
- os: ubuntu-22.04
c_compiler: cl
- os: ubuntu-22.04
c_compiler: clang
- os: macos-15
c_compiler: cl
- os: macos-15
c_compiler: gcc
steps:
- uses: actions/checkout@v3
- name: Set up Python
uses: actions/setup-python@v2
with:
python-version: '3.8'
- name: Install system dependencies (X11 and OpenGL)
if: contains(matrix.os, 'ubuntu')
run: |
sudo apt-get update
sudo apt-get install -y \
libgl-dev libgl1-mesa-dev \
libx11-dev libx11-xcb-dev libfontenc-dev libice-dev libsm-dev libxau-dev libxaw7-dev \
libxcomposite-dev libxcursor-dev libxdamage-dev libxfixes-dev libxi-dev libxinerama-dev \
libxmu-dev libxmuu-dev libxpm-dev libxrandr-dev libxres-dev libxss-dev libxtst-dev libxv-dev \
libxxf86vm-dev libxcb-glx0-dev libxcb-render-util0-dev libxcb-xkb-dev libxcb-icccm4-dev \
libxcb-image0-dev libxcb-keysyms1-dev libxcb-randr0-dev libxcb-shape0-dev libxcb-sync-dev \
libxcb-xfixes0-dev libxcb-xinerama0-dev libxcb-dri3-dev libxcb-cursor-dev libxcb-dri2-0-dev \
libxcb-dri3-dev libxcb-present-dev libxcb-composite0-dev libxcb-ewmh-dev libxcb-res0-dev \
libxcb-util-dev libxcb-util0-dev
- name: Install Conan
run: |
pip install conan==2.11.0
conan profile detect
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}
- name: Build
# Build your program with the given configuration.
run: |
cmake --build ${{ steps.strings.outputs.build-output-dir }}
- name: Test
working-directory: ${{ steps.strings.outputs.build-output-dir }}
# Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest --build-config ${{ matrix.build_type }}