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Fixed Terrain Glitch, Converted to 2022.1, GPU Instancing, Deferred R… #16

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Commits on Dec 17, 2021

  1. Fixed Terrain Glitch, Converted to 2022.1, GPU Instancing, Deferred R…

    …endering
    
    - Converted to 2022.1
    - GPU Instancing
    - Deferred Rendering
    -Fixed Terrain Glitch
    -Setup start scene
    -Implemented fixes mentioned in Issue #9 by commentor "osilkin98"
    - Changed cast to plant for consume function. Moved all plant code to LivingEntity, which allows anything living to be potentially consumed. Also changed the consume speed from a constant to simply public and then changed the rabbits consume speed to 100 so it appears foxes consume them immediately.
    -Made plant consume speed alot slower.
    DepressedAndWhatnot authored and DepressedAndWhatnot committed Dec 17, 2021
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  2. Changed Readme.

    DepressedAndWhatnot authored Dec 17, 2021
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  3. Displaying Sex in GameObject Name

    Sex is now in GameObject name. Found a new function online for choosing random sex during initialization.
    DepressedAndWhatnot authored and DepressedAndWhatnot committed Dec 17, 2021
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  4. Merge branch 'master' of https://github.com/DepressedAndWhatnot/Ecosy…

    DepressedAndWhatnot authored and DepressedAndWhatnot committed Dec 17, 2021
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Commits on Dec 23, 2021

  1. Moved Alot of things to the HDRP

    Moved the project to the HDRP and began converting the terrain shader and animal shader over to shadergraph.
    DepressedAndWhatnot authored and DepressedAndWhatnot committed Dec 23, 2021
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