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Arduino core for nRFMicro, SuperMini nRF52840, and nice!nano v2 boards.
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
GBA Programming Tutorial (Community Edition)
A curated list of Game Boy Advance development resources
⚡ Empowering JavaScript with native platform APIs. ✨ Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java, Dart). Use what you love ❤️ Angular, React, Solid, Svelte, Vue with: iOS (UIKi…
Provides an Automator App to create a new empty file in Finder
The example project for React Native native module and native view module with Swift and Kotlin
An enterprise-class UI design language and React UI library
Real-Time High-Resolution Background Matting
High performance listview for React Native and web!
[CVPR 2020] CascadePSP: Toward Class-Agnostic and Very High-Resolution Segmentation via Global and Local Refinement
Rembg is a tool to remove images background
A template to train and deploy your own food models with PyTorch/FastAI. As an example I have built a churros-samosa-classifier.
The fastai book, published as Jupyter Notebooks
Screen space refraction through depth peeling in threejs
(Unity3D) Test multiplayer without building
Implementation for "Generating Multiple Objects at Spatially Distinct Locations" (ICLR 2019)
Library for building distributed, real-time collaborative web applications
MineRL Competition for Sample Efficient Reinforcement Learning - Python Package
A Self Play reinforcement learning Agent learns to play TicTacToe using the ML-Agents Framework in Unity.
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.