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Merge pull request #543 from TheArturZh/corvax-cherry-pick-22
Corvax cherry pick 22
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1 change: 1 addition & 0 deletions
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Resources/Locale/ru-RU/candle/extinguish-on-interact-component.ftl
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candle-extinguish-failed = Пламя колеблется, но не гаснет |
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Resources/Locale/ru-RU/clothing/components/toggleable-clothing-component.ftl
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toggle-clothing-verb-text = Переключить { CAPITALIZE($entity) } | ||
toggleable-clothing-remove-first = Сперва снимите { $entity }. |
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comp-storage-no-item-size = Нет | ||
comp-storage-cant-insert = Невозможно поместить. | ||
comp-storage-too-big = Слишком большое! | ||
comp-storage-insufficient-capacity = Недостаточная вместимость. | ||
comp-storage-invalid-container = Это сюда не лезет! | ||
comp-storage-anchored-failure = Невозможно поместить закрепленный предмет. | ||
comp-storage-cant-drop = Вы не можете отпустить { $entity }! | ||
comp-storage-window-title = Предмет хранилище | ||
comp-storage-window-volume = Занято: { $usedVolume }/{ $maxVolume }, предметов: { $itemCount } | ||
comp-storage-window-volume-unlimited = Предметов: { $itemCount } | ||
comp-storage-window-weight = { $weight }/{ $maxWeight }, Макс. размер: { $size } | ||
comp-storage-window-slots = Слоты: { $itemCount }/{ $maxCount }, Макс. размер: { $size } |
4 changes: 2 additions & 2 deletions
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Resources/Locale/ru-RU/construction/conditions/airlock-bolted.ftl
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# AirlockBolted | ||
construction-examine-condition-airlock-bolt = Сперва, заболтируйте { $entityName }. | ||
construction-examine-condition-airlock-unbolt = Сперва, разболтируйте { $entityName }. | ||
construction-examine-condition-airlock-bolt = Сперва заболтируйте { $entityName }. | ||
construction-examine-condition-airlock-unbolt = Сперва разболтируйте { $entityName }. | ||
construction-step-condition-airlock-bolt = Это должно быть заболтировано. | ||
construction-step-condition-airlock-unbolt = Это должно быть разболтировано. |
4 changes: 2 additions & 2 deletions
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Resources/Locale/ru-RU/construction/conditions/apc-open-condition.ftl
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# APC | ||
construction-examine-condition-apc-open = Сперва, развинтите ЛКП. | ||
construction-examine-condition-apc-close = Сперва, завинтите ЛКП. | ||
construction-examine-condition-apc-open = Сперва развинтите ЛКП. | ||
construction-examine-condition-apc-close = Сперва завинтите ЛКП. | ||
construction-step-condition-apc-open = Панель управления ЛКП должна быть развинчена. | ||
construction-step-condition-apc-close = Панель управления ЛКП должна быть завинчена. |
4 changes: 2 additions & 2 deletions
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Resources/Locale/ru-RU/construction/conditions/door-welded.ftl
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# DoorWelded | ||
construction-examine-condition-door-weld = Сперва, заварите { $entityName }. | ||
construction-examine-condition-door-unweld = Сперва, разварите { $entityName }. | ||
construction-examine-condition-door-weld = Сперва заварите { $entityName }. | ||
construction-examine-condition-door-unweld = Сперва разварите { $entityName }. | ||
construction-guide-condition-door-weld = Убедитесь, что оно заварено. | ||
construction-guide-condition-door-unweld = Убедитесь, что оно не заварено. |
4 changes: 2 additions & 2 deletions
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Resources/Locale/ru-RU/construction/conditions/entity-anchored.ftl
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construction-examine-condition-entity-anchored = Сперва, закрепите это. | ||
construction-examine-condition-entity-unanchored = Сперва, открепите это. | ||
construction-examine-condition-entity-anchored = Сперва закрепите это. | ||
construction-examine-condition-entity-unanchored = Сперва открепите это. | ||
construction-step-condition-entity-anchored = Это должно быть закреплено. | ||
construction-step-condition-entity-unanchored = Это должно быть откреплено. |
2 changes: 2 additions & 0 deletions
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Resources/Locale/ru-RU/construction/conditions/min-solution.ftl
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construction-examine-condition-min-solution = Сперва добавьте { $quantity } ед. { $reagent }. | ||
construction-guide-condition-min-solution = Добавьте { $quantity } ед. { $reagent } |
3 changes: 3 additions & 0 deletions
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Resources/Locale/ru-RU/construction/conditions/solution-empty.ftl
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# SolutionEmpty | ||
construction-examine-condition-solution-empty = Сперва опустошите содержимое. | ||
construction-guide-condition-solution-empty = Опустошите содержимое. |
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# Playtime Stats | ||
|
||
ui-playtime-stats-title = Игровое время пользователя | ||
ui-playtime-overall-base = Общее игровое время: | ||
ui-playtime-overall = Общее игровое время: { $time } | ||
ui-playtime-first-time = Первый раз | ||
ui-playtime-roles = Игровое время по должностям | ||
ui-playtime-time-format = { $hours }ч { $minutes }м | ||
ui-playtime-header-role-type = Должность | ||
ui-playtime-header-role-time = Время |
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