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[WiP] Upstream merge 59 #1504
[WiP] Upstream merge 59 #1504
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* fixed cartridges installing more than once * replaced prototypes with CartridgeComponent * relocated checks from InstallProgram to InstallCartridge
* Sprites&Meta * Changing prototypes * Adding to Theater vend * Sprite_Change * Sprite_Change * Prototype_Changes Is this exactly how it should be?... * FUCKING FIX * weh --------- Co-authored-by: Арт <[email protected]>
* hos cap resprite * 1. 2. 3 4 Oh
* Fix DeviceLinkSinkComponent not updating sources on shutdown * Log error * Misc link changes & fixes * Fix core
* Add prediction for Tech Disks, cleanup * Remove IsServer check in OnMapInit * Use HashSet for techs, remove LINQ
* Code cleanup for radio jammer * More Entity<T> for the people, and fix an accidental variable reuse
* partial buckling refactor * git mv test * change test namespace * git mv test * Update test namespace * Add pulling test * Network BuckleTime * Add two more tests * smelly
Fix everything.
* emergency toolbox fill rework * Fuck
* Add wet floor sign & warning cone to autolathe * removing
* Tools batch files * fine
Jesus fucking christ man
…ce-wizards#29225) * Prevent fly-by fixture from powering containment field generator * Update according to review
… snouts not being hidden (space-wizards#29214) * inital * Update ClothingSystem.cs * Update helmets.yml
* Fix and enabled TestEmptyLoadout * Fine, have a real name
* add a type specifier where one was forgor * Fix other way because degub conditions * okay this feels kinda dumb but it does fix it. * Update Content.Client/Effects/ColorFlashEffectSystem.cs --------- Co-authored-by: metalgearsloth <[email protected]>
Update base_clothinghead.yml
…ace-wizards#27817) * b * Update antags.ftl * m * ok * Update events.yml * antag * a * Create InitialInfectedExemptComponent.cs * Delete InitialInfectedExemptComponent.cs * yes * Delete InitialInfectedExemptComponent.cs * Create AntagImmuneComponent.cs
* add dress * add dress * add dress * add dress * add dress * add dress * add dress * add dress * add dress yml * add dress in dresser
fix sleeper agents not showing in summary Co-authored-by: deltanedas <@deltanedas:kde.org>
Obsolete anchor entity functions Co-authored-by: plykiya <[email protected]>
* make bar sign selectable * ajcm strongest soldier * AJCM comes down hard for round 2 * good shit * ok ballin * bless'ed be the webedit
* helm fireproofing * suit fireproofing * Update hardsuit-helmets.yml * Update hardsuits.yml
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
ой бля ты живой |
Да я чёт с утра подумал что на следующем собрании меня будут пиздить и решил доделать по-бырому за день |
да ниче страшного, тебе труповать сколько надо можно |
Описание PR
мерж апстрима
готово на ~1/3 (последний коммит - a3db80a)
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no cl no fun