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Bureaucracy icons (#4567)
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* New Folders

Science folders now use the oddity palette. New folders for everyone to use, which have much more going for them.

Clipboards may now be equipped into your suit slot.

* Removes moved icons.
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Kurgis authored and ACCount12 committed Jan 27, 2020
1 parent 490c7cb commit 7926c47
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Showing 12 changed files with 20 additions and 23 deletions.
6 changes: 3 additions & 3 deletions code/datums/craft/recipes/misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -120,9 +120,9 @@
name = "red folder"
result = /obj/item/weapon/folder/red

/datum/craft_recipe/folder/white
name = "white folder"
result = /obj/item/weapon/folder/white
/datum/craft_recipe/folder/cyan
name = "cyan folder"
result = /obj/item/weapon/folder/cyan

/datum/craft_recipe/folder/yellow
name = "yellow folder"
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6 changes: 3 additions & 3 deletions code/game/objects/items/weapons/secdocs.dm
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
/obj/item/weapon/oddity/secdocs
name = "science data"
desc = "Folder contains some papers with important science data."
icon = 'icons/obj/items.dmi'
icon_state = "scifolder0"
icon = 'icons/obj/oddities.dmi'
icon_state = "folder"
price_tag = 5000

oddity_stats = list(
Expand All @@ -14,7 +14,7 @@
var/static/inv_spawn_count = 3

/obj/item/weapon/oddity/secdocs/Initialize()
icon_state = "scifolder[rand(0,3)]"
icon_state = "folder-[pick("omega","psi","theta")]"
name = pick("Atractor fields theory",
"World lines theory",
"Outside context problem evidence",
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2 changes: 1 addition & 1 deletion code/game/objects/random/junk.dm
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Expand Up @@ -14,7 +14,7 @@
/obj/item/weapon/folder/blue = 2,
/obj/item/weapon/folder/red = 2,
/obj/item/weapon/folder/yellow = 2,
/obj/item/weapon/folder/white = 2,
/obj/item/weapon/folder/cyan = 2,
/obj/item/weapon/circuitboard/broken = 3,
/obj/item/weapon/material_trash/metal = 9,
/obj/item/weapon/material_trash/circuit = 6,
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2 changes: 1 addition & 1 deletion code/game/objects/random/purerandom.dm
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Expand Up @@ -45,7 +45,7 @@
/obj/item/weapon/folder/blue = 2,
/obj/item/weapon/folder/red = 2,
/obj/item/weapon/folder/yellow = 2,
/obj/item/weapon/folder/white = 2,
/obj/item/weapon/folder/cyan = 2,
/obj/item/weapon/paper_bin = 2,
/obj/item/device/flash = 2,
/obj/item/device/camera_film = 4,
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Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@
..()
var/folder = list(
"Grey" = /obj/item/weapon/folder,
"White" = /obj/item/weapon/folder/white,
"Cyan" = /obj/item/weapon/folder/cyan,
"Red" = /obj/item/weapon/folder/red,
"Yellow" = /obj/item/weapon/folder/yellow,
"Blue" = /obj/item/weapon/folder/blue,
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1 change: 1 addition & 0 deletions code/modules/clothing/clothing.dm
Original file line number Diff line number Diff line change
Expand Up @@ -429,6 +429,7 @@ BLIND // can't see anything
var/fire_resist = T0C+100
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
allowed = list(
/obj/item/weapon/clipboard,
/obj/item/weapon/storage/pouch/,
/obj/item/weapon/gun,
/obj/item/weapon/melee,
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6 changes: 3 additions & 3 deletions code/modules/paperwork/folders.dm
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Expand Up @@ -18,9 +18,9 @@
desc = "A yellow folder."
icon_state = "folder_yellow"

/obj/item/weapon/folder/white
desc = "A white folder."
icon_state = "folder_white"
/obj/item/weapon/folder/cyan
desc = "A cyan folder."
icon_state = "folder_cyan"

/obj/item/weapon/folder/update_icon()
overlays.Cut()
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Binary file modified icons/obj/bureaucracy.dmi
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Binary file modified icons/obj/items.dmi
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Binary file modified icons/obj/oddities.dmi
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8 changes: 4 additions & 4 deletions maps/CEVEris/_CEV_Eris.dmm
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Expand Up @@ -52695,7 +52695,7 @@
/area/eris/medical/medbay/iso)
"cmZ" = (
/obj/structure/table/standard,
/obj/item/weapon/folder/white,
/obj/item/weapon/folder/cyan,
/obj/item/clothing/accessory/stethoscope,
/turf/simulated/floor/tiled/white/violetcorener,
/area/eris/medical/medbay/iso)
Expand Down Expand Up @@ -81362,7 +81362,7 @@
/area/eris/command/mbo)
"dzY" = (
/obj/structure/table/standard,
/obj/item/weapon/folder/white,
/obj/item/weapon/folder/cyan,
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
Expand Down Expand Up @@ -83290,8 +83290,8 @@
/area/eris/engineering/construction)
"dEj" = (
/obj/structure/table/standard,
/obj/item/weapon/folder/white,
/obj/item/weapon/folder/white,
/obj/item/weapon/folder/cyan,
/obj/item/weapon/folder/cyan,
/obj/item/weapon/hand_labeler,
/obj/item/weapon/reagent_containers/syringe,
/obj/item/weapon/storage/box/gloves,
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10 changes: 3 additions & 7 deletions maps/encounters/spacefortress/spacefortress.dmm
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Expand Up @@ -391,10 +391,6 @@
/obj/random/material_rare/low_chance,
/turf/simulated/floor/tiled,
/area/outpost/abandoned_fortress)
"bS" = (
/obj/item/weapon/folder/white,
/turf/simulated/floor/tiled,
/area/outpost/abandoned_fortress)
"bT" = (
/obj/structure/sink{
icon_state = "sink";
Expand Down Expand Up @@ -13370,7 +13366,7 @@ ae
ae
ae
ab
bS
bp
bp
bp
ab
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bp
bp
bp
bS
bp
bp
aN
aS
Expand Down Expand Up @@ -26292,7 +26288,7 @@ ab
ab
ae
ab
bS
bp
bp
bp
ac
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