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The REAL final README
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LimblessVector authored Jul 2, 2024
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## Main Changes

Unlocks and Story Pacing
### Unlocks and Story Pacing
- Cutscenes are always skippable.
- Last Story now unlocks after 3 Story endings, instead of all 10.
- Expert Mode unlocks after beating Last Story, instead of requiring all A Ranks. Expert Mode now has a unique ending animation. You can also practice Expert levels in Select Mode by locking in a stage with the X button.

Missions
### Missions
- Many missions are more forgiving, allowing you to miss a few enemies or objects instead of needing to find ALL of them.
- Partner characters won't stop you with their "camera zoom" introductions when you first meet them.
- Partner characters won't automatically swap your active mission if you manually "lock in" your desired mission, either via D-Pad or by the Pause Menu. D-Pad Up will reset back to automatic swapping.

Levels
### Levels
- S Rank has been added to the Rank system. Good luck!
- The Secret Door system was reworked into additional pathways instead of one-time bonuses. You can now find extra routes and secrets, even on your first playthrough.
- The Secret Keys have been replaced with Red Rings, and have been shuffled around for many levels.
- Many "forced waiting" sections, such as elevators, are faster than before, or are skippable if you're skilled enough.
- In-game timing can be used for speedruns, as we apply the timing mechanisms from [ShadowSX](https://www.shadowspeedrun.com/ShadowSX/)

Player Actions
### Player Actions
- Shadow is generally faster and more responsive.
- Hold L to always perform a Jump Dash instead of a Homing Attack. This is useful if you don't want to target enemies while platforming.
- You can toggle between Original and Reloaded melee weapon styles with the Z button. In Reloaded style, hold B to activate the weapon's hitbox, and hold B+L to perform rapid swings while running. You can also lock-in the weapon's hitbox by sliding while holding B.
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- Air Saucers are much more mobile. Pressing A twice results in a downward spike instead of a double jump.
- You can tap A to make cars and motorcycles accelerate much faster and maintain a higher top speed. You can dismount at any time. Press Y to brake.

Unused Content
### Unused Content
- An inaccessible area in Lost Impact is now reachable.
- Some unused dialogue was restored/added where appropriate.
- “E.G.G.M.A.N. (Doc Robeatnix Mix)” was added to Lava Shelter's Egg Dealer fight. This was normally only played briefly during a cutscene.
- "Who I Am", a planned track, was added to GUN Fortress Hero and Final Haunt Dark endings.
- "Broken", a planned track, was added to Black Comet's endings. (Black Comet normally reused a GUN Fortress ending track.)

Visuals
### Visuals
- Widescreen and 4:3 ratio options.
- The bloom effect was reduced.
- The palette of some similar-looking stages were changed to differentiate them.
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- The PS2 exclusive hand rig/animations for the Commander were fixed.
- Chaos Emeralds have a darkened texture in all cutscenes.

## Changelog
[A human changelog history can be found here.](https://github.com/ShadowTheHedgehogHacking/ShdTH-Reloaded/blob/master/workspace/changelog.pdf)

## How to play / Setup

### ROM Validation
Expand Down Expand Up @@ -120,9 +123,6 @@ Below are the expected results after patching your ISO with Reloaded v1.2.
| RELOADED | e159740e | 7496bb93064e75b6346b4d4219e89fddaf35c1be |
| RELOADED WIDESCREEN | 608b69c4 | 246329735cd79fd0fe187c61b94487e75c42f1b7 |

### Changelog
[A human changelog history can be found here.](https://github.com/ShadowTheHedgehogHacking/ShdTH-Reloaded/blob/master/workspace/changelog.pdf)

# Credits

### Direct Contributions
Expand Down Expand Up @@ -191,4 +191,4 @@ Below are the expected results after patching your ISO with Reloaded v1.2.

And the Heroes & Shadow Hacking Central Discord community for their input, motivation, miscellaneous help, and friendship. We could never have gotten this far without all of you. <3

[Click here to learn how to build from source (not recommended for most users)](https://github.com/ShadowTheHedgehogHacking/ShdTH-Reloaded/blob/master/workspace)
[Click here to learn how to build from source (not recommended for most users)](https://github.com/ShadowTheHedgehogHacking/ShdTH-Reloaded/blob/master/workspace)

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