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Fix minor error
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ShenCiao committed Jan 24, 2024
1 parent 9e03635 commit 5017848
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2 changes: 1 addition & 1 deletion docs/Basics/Vanilla/Vanilla.mdx
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Expand Up @@ -29,7 +29,7 @@ Then, discard the pixels in the four corners, as shown on the right. All is done

| ![quad](./uni-quad.png) | ![quad](./uni-quad-capsule.png) |
| :----------------------------: | :-----------------------------: |
| _Generate rectangle vertices _ | _Discard corners_ |
| _Generate rectangle vertices_ | _Discard corners_ |

There are several possible ways to generate the rectangle vertices.
The most elegant one is to use a geometry shader.
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