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Update SIGGRAPH 2024 Content in Introduction.mdx
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AliceZhongyueGUAN authored Jun 14, 2024
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This tutorial series will teach you how to use the modern GPU graphics pipeline to render brush strokes,
commonly seen with a paint tool in graphics design software like Photoshop.
The contents mainly come from my research work [Ciallo: The next generation vector paint program][Ciallo],
The contents mainly come from my research work [Ciallo][Ciallo],
and the second chapter of the textbook "Image and Video-Based Artistic Stylisation" edited by Paul Rosin, John Collomosse.
The chapter introduces classical stroke rendering methods, authored by Stephen DiVerdi.
Since there will be more research work on GPU brush stroke rendering,
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</details>

## Citation

SIGGRAPH 2024 Technical Paper (Conference Track)
```
@inproceedings{Ciallo2024,
author = {Shen Ciao and Zhongyue Guan and Qianxi Liu and Li-Yi Wei and Zeyu Wang},
title = {{Ciallo: GPU-Accelerated Rendering of Vector Brush Strokes}},
booktitle = {Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers '24 (SIGGRAPH Conference Papers '24)},
year = {2024},
date = {2024-07-27/2024-08-01},
venue = {Denver, CO, USA},
publisher = {ACM},
address = {New York, NY, USA},
pages = {1--11},
doi = {10.1145/3641519.3657418},
url = {https://doi.org/10.1145/3641519.3657418}
```
SIGGRAPH 2023 Talk
```
@inproceedings{Ciallo2023,
author = {Ciao, Shen and Wei, Li-Yi},
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