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[MIRROR] Bumps AO layer down (#2839)
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Co-authored-by: Hubblenaut <[email protected]>
Co-authored-by: Lexanx <[email protected]>
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3 people authored Nov 24, 2024
1 parent 167d4fe commit 7f8720d
Showing 1 changed file with 23 additions and 21 deletions.
44 changes: 23 additions & 21 deletions code/__defines/__renderer.dm
Original file line number Diff line number Diff line change
Expand Up @@ -62,29 +62,31 @@
#define TURF_SHADOW_LAYER 2.02
//ABOVE TURF
#define DECAL_LAYER 2.03
#define RUNE_LAYER 2.04
#define ABOVE_TILE_LAYER 2.05
#define EXPOSED_PIPE_LAYER 2.06
#define EXPOSED_WIRE_LAYER 2.07
#define ABOVE_EXPOSED_WIRE_LAYER 2.08
#define CATWALK_LAYER 2.09
#define ABOVE_CATWALK_LAYER 2.10
#define BLOOD_LAYER 2.11
#define MOUSETRAP_LAYER 2.12
#define PLANT_LAYER 2.13
#define AO_LAYER 2.14
#define ABOVE_AO_LAYER 2.141

#define AO_LAYER 2.04
#define ABOVE_AO_LAYER 2.05
#define RUNE_LAYER 2.06
#define ABOVE_TILE_LAYER 2.07
#define EXPOSED_PIPE_LAYER 2.08
#define EXPOSED_WIRE_LAYER 2.09
#define ABOVE_EXPOSED_WIRE_LAYER 2.10
#define CATWALK_LAYER 2.11
#define ABOVE_CATWALK_LAYER 2.12
#define BLOOD_LAYER 2.13
#define MOUSETRAP_LAYER 2.14
#define PLANT_LAYER 2.15

//HIDING MOB
#define HIDING_MOB_LAYER 2.15
#define SHALLOW_FLUID_LAYER 2.16
#define MOB_SHADOW_LAYER 2.17
#define HIDING_MOB_LAYER 2.16
#define SHALLOW_FLUID_LAYER 2.17
#define MOB_SHADOW_LAYER 2.18
//OBJ
#define BELOW_DOOR_LAYER 2.18
#define OPEN_DOOR_LAYER 2.19
#define BELOW_TABLE_LAYER 2.20
#define TABLE_LAYER 2.21
#define BELOW_OBJ_LAYER 2.22
#define STRUCTURE_LAYER 2.23
#define BELOW_DOOR_LAYER 2.19
#define OPEN_DOOR_LAYER 2.20
#define BELOW_TABLE_LAYER 2.21
#define TABLE_LAYER 2.22
#define BELOW_OBJ_LAYER 2.23
#define STRUCTURE_LAYER 2.24
// OBJ_LAYER 3
#define ABOVE_OBJ_LAYER 3.01
#define CLOSED_DOOR_LAYER 3.02
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