[MIRROR] Update default subsystem runlevels to game and postgame #1106
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Оригинальный PR: Baystation12#34198
This update should resolve certain subsystems (Chemical reactions, event management, etc) starting to fire when the server fails to start a game mode and reverts to the lobby.
Changelog
🆑 SierraKomodo
tweak: Changed the default run levels subsystems initialize at to post-game setup.
bugfix: Random events should no longer start firing if the server fails to start a round and returns to the lobby.
/:cl:
Other Changes
RUNLEVELS_GAME
andRUNLEVELS_PREGAME
presets for game run levels.RUNLEVELS_DEFAULT
toRUNLEVELS_GAME
, effectively removingRUNLEVEL_SETUP
from the default processing subsystem.RUNLEVELS_GAME
, effectively addingRUNLEVEL_POSTGAME
to its processing list.