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Fix airlock red circle triangle exclaimnation mark icon #1335

2 changes: 1 addition & 1 deletion code/datums/browser.dm
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@

return {"<!DOCTYPE html>
<html>
<meta charset=UTF-8">
<meta charset="UTF-8">
<head>
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
[head_content]
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1 change: 0 additions & 1 deletion code/game/machinery/doors/door.dm
Original file line number Diff line number Diff line change
Expand Up @@ -360,7 +360,6 @@
operating = DOOR_OPERATING_YES

do_animate("opening")
icon_state = "door0"
set_opacity(0)
if(width > 1)
set_fillers_opacity(0)
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Original file line number Diff line number Diff line change
Expand Up @@ -664,7 +664,7 @@
return -1

if(!held_item)
to_chat(usr, SPAN_WARNING("You have nothing to drop!"))
to_chat(src, SPAN_WARNING("You have nothing to drop!"))
return 0

if(!drop_gently)
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4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-sierra-pr-1312.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
author: LordNest
changes:
- {bugfix: 'Пофиксил спавнпоинты пионеров, сержанта и инженера Пионерского Корпуса'}
delete-after: true
6 changes: 6 additions & 0 deletions html/changelogs/AutoChangeLog-sierra-pr-1325.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
author: SuhEugene
changes:
- {bugfix: 'Убрал логирование, которое возможно сильно нагружает сервер.'}
- {bugfix: Сделал бункеры рабочими.}
- {maptweak: Удалил табличку ботаники из меда.}
delete-after: true
4 changes: 4 additions & 0 deletions html/changelogs/AutoChangeLog-sierra-pr-1332.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
author: SuhEugene
changes:
- {bugfix: Починил кодировку тикет-панели (в очередной раз).}
delete-after: true
2 changes: 0 additions & 2 deletions maps/sierra/areas/z3_sierra_deck2.dm
Original file line number Diff line number Diff line change
Expand Up @@ -61,8 +61,6 @@

/area/crew_quarters/safe_room/seconddeck
name = "Second Deck - Safe Room"
area_flags = AREA_FLAG_RAD_SHIELDED | AREA_FLAG_ION_SHIELDED
holomap_color = HOLOMAP_AREACOLOR_ESCAPE

/area/maintenance/substation/seconddeck
name = "Second Deck - Substation"
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4 changes: 1 addition & 3 deletions maps/sierra/areas/z4_sierra_deck1.dm
Original file line number Diff line number Diff line change
Expand Up @@ -181,10 +181,8 @@
name = "First Deck - Living - Library"
holomap_color = HOLOMAP_AREACOLOR_CREW

/area/crew_quarters/safe_room
/area/crew_quarters/safe_room/firstdeck
name = "First Deck - Citadel"
area_flags = AREA_FLAG_RAD_SHIELDED | AREA_FLAG_ION_SHIELDED
holomap_color = HOLOMAP_AREACOLOR_ESCAPE

/* SECURITY AREAS
* ==============
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1 change: 0 additions & 1 deletion maps/sierra/areas/z5_sierra_bridge.dm
Original file line number Diff line number Diff line change
Expand Up @@ -129,7 +129,6 @@

/area/crew_quarters/safe_room/bridge
name = "Bridge - Safe Room"
holomap_color = HOLOMAP_AREACOLOR_ESCAPE

/area/crew_quarters/heads/office/rd/cobed
icon_state = "heads_rd"
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4 changes: 4 additions & 0 deletions maps/sierra/sierra_areas.dm
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,10 @@
icon_state = "thruster"
req_access = list(access_engine)

/area/crew_quarters/safe_room
area_flags = AREA_FLAG_RAD_SHIELDED | AREA_FLAG_ION_SHIELDED
holomap_color = HOLOMAP_AREACOLOR_ESCAPE

#include "areas/shuttles.dm"
#include "areas/z1_sierra_deck4.dm"
#include "areas/z2_sierra_deck3.dm"
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16 changes: 16 additions & 0 deletions maps/sierra/sierra_procs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -32,3 +32,19 @@
to_chat(Player, "<font color='red'><b>Вы не пережили события на [station_name()]...</b></font>")
else
to_chat(Player, "<font color='red'><b>Вы не пережили события на [station_name()]...</b></font>")

/datum/map/bolt_saferooms()
for(var/atype in typesof(/area/crew_quarters/safe_room))
var/area/A = locate(atype)
if(istype(A))
for(var/obj/machinery/door/airlock/vault/bolted/V in A.contents)
if(!V.locked)
V.lock()

/datum/map/unbolt_saferooms()
for(var/atype in typesof(/area/crew_quarters/safe_room))
var/area/A = locate(atype)
if(istype(A))
for(var/obj/machinery/door/airlock/vault/bolted/V in A.contents)
if(V.locked)
V.unlock()
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