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Fixed tankdamagemulti not working properly in l4d2_weapon_attributes
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- Inflictor always returns "player" for non-melee weapons, meaning the multiplier wouldn't work for guns, using GetClientWeapon(attacker) to determine the weapon now.
- Reformatted the plugin using 4 space indentation (sorry?) 😅
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SirPlease committed Sep 13, 2023
1 parent bf5dbe3 commit 89e6ac2
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