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1) Fix the build of plugins for the latest version of the sourcemod (fixed errors and warnings). 2) Updated syntax in some plugins. 3) Added latest version of 'left4dhooks'. 4) 'l4d2_tank_damage_cvars' fixed broken functionality related to cvar 'vs_tank_pound_damage' (apparently this code never worked). 5) 'l4d2_sniper_bodyshot' code optimization. 6) Added smac include for plugin build l4d2_user_commands'. 7) Removed conversions to another datatype in many plugins due to enum. 8) Removed unnecessary checks in some plugins. 9) Changed l4d2util includes. Since we only use enum as constants, the enumeration names have been removed. the name made it clear to the compiler that we were using our own datatype, so we had to convert it to another datatype to avoid the warnings. 10)
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