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l4d2_tank_flying_incap: Default animation fix to off
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jensewe committed Feb 23, 2024
1 parent 19c2fb5 commit dfa91a2
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Binary file modified addons/sourcemod/plugins/fixes/l4d2_tank_flying_incap.smx
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2 changes: 1 addition & 1 deletion addons/sourcemod/scripting/l4d2_tank_flying_incap.sp
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ public Plugin myinfo =
public void OnPluginStart()
{
convarDebug = CreateConVar("l4d2_tank_flying_incap_debug", "0", "Are we debugging?");
convarAnim = CreateConVar("l4d2_tank_flying_incap_anim_fix", "1", "Remove the getting-up animation at the end of fly. (NOTE: Survivors will be able to shoot as soon as they land.)");
convarAnim = CreateConVar("l4d2_tank_flying_incap_anim_fix", "0", "Remove the getting-up animation at the end of fly. (NOTE: Survivors will be able to shoot as soon as they land.)");
bDebug = convarDebug.BoolValue;
bAnim = convarAnim.BoolValue;
convarDebug.AddChangeHook(CvarsChanged);
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