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修复两个玩家同时发射火箭复制物品的bug #30
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ybw0014
requested changes
Apr 5, 2024
@@ -671,7 +671,7 @@ BaseMats.ULTRA_DUTY_SHEET, new ItemStack(Material.ANVIL), BaseMats.ULTRA_DUTY_SH | |||
new AutomaticDoor(AUTOMATIC_DOOR, new ItemStack[] { | |||
BaseMats.ALUMINUM_COMPOSITE_SHEET, new ItemStack(Material.OBSERVER), BaseMats.ALUMINUM_COMPOSITE_SHEET, | |||
BaseMats.ALUMINUM_COMPOSITE_SHEET, SlimefunItems.PROGRAMMABLE_ANDROID_MINER, BaseMats.ALUMINUM_COMPOSITE_SHEET, | |||
BaseMats.ALUMINUM_COMPOSITE_SHEET, SlimefunItems.BLOCK_PLACER, BaseMats.ALUMINUM_COMPOSITE_SHEET |
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撤销该更改。修改配方可通过附属SlimeFunRecipe。
建议单独开个分支用于PR |
成,没用过这功能搞不明白 |
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Changes
当玩家输入坐标时将火箭的状态设置为发射中,进入输入坐标状态前检测是否处于发射中,如果发射中则无法进入输入状态。
Related Issues
Syntax: "利用火箭刷物品 #29"
Checklist
Nonnull
andNullable
annotations to my methods to indicate their behaviour for null values