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修复两个玩家同时发射火箭复制物品的bug #30

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ExpertSneeker
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@ExpertSneeker ExpertSneeker commented Jan 8, 2024

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当玩家输入坐标时将火箭的状态设置为发射中,进入输入坐标状态前检测是否处于发射中,如果发射中则无法进入输入状态。

Related Issues

Syntax: "利用火箭刷物品 #29"

Checklist

  • I have fully tested the proposed changes and promise that they will not break world generation, mob spawning, and the like.
  • I followed the existing code standards and didn't mess up the formatting.
  • I did my best to add documentation to any public classes or methods I added.
  • I have added Nonnull and Nullable annotations to my methods to indicate their behaviour for null values

@@ -671,7 +671,7 @@ BaseMats.ULTRA_DUTY_SHEET, new ItemStack(Material.ANVIL), BaseMats.ULTRA_DUTY_SH
new AutomaticDoor(AUTOMATIC_DOOR, new ItemStack[] {
BaseMats.ALUMINUM_COMPOSITE_SHEET, new ItemStack(Material.OBSERVER), BaseMats.ALUMINUM_COMPOSITE_SHEET,
BaseMats.ALUMINUM_COMPOSITE_SHEET, SlimefunItems.PROGRAMMABLE_ANDROID_MINER, BaseMats.ALUMINUM_COMPOSITE_SHEET,
BaseMats.ALUMINUM_COMPOSITE_SHEET, SlimefunItems.BLOCK_PLACER, BaseMats.ALUMINUM_COMPOSITE_SHEET
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撤销该更改。修改配方可通过附属SlimeFunRecipe。

@ybw0014
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ybw0014 commented Jun 7, 2024

建议单独开个分支用于PR

@ExpertSneeker
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建议单独开个分支用于PR

成,没用过这功能搞不明白

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2 participants