Allods Online editor tools for 1.1.02.0
To correctly use these tools you'll need:
- Allods 1.1.02.0 server and client files
- Allods 1.1.02.0 extracted client files, that you can get with the unpacker (https://github.com/paulus-allods/AllodsOnlineDatabaseUnpacker)
- Allods 1.1.02.0 helper archive (https://community.allods-developers.eu/resources/v1-helper-folder.24/)
- Create a folder with nested
bin
,data
andEditor
folder - Copy the
data
folder from this repository in yourdata
folder - Copy the
Editor
folder from this repository in yourEditor
folder - Copy
Release_bin
folder from Helper Archive tobin
folder - Copy all xdb from server
data
folder to yourdata
folder - Extract all
.pak
archives (you don't need System, Lua, Bin, Texts) from client and move all folders to yourdata
folder - Copy all xdb from the extracted database to your
data
folder
You should have the following folder architecture :
.
+-- bin
| +-- All files from Release_bin
+-- data
| +-- Characters
| +-- Client
| +-- Creatures
| +-- Editor
| +-- Interface
| +-- ItemMall
| +-- Items
| +-- ...
+-- Editor
| +-- CommonFolder
| +-- ...
You can now start tools from your bin
folder
You can change language in Editor/ConstData.xml
. Available languages are russian and english.
For english (default):
<Language>en</Language>
For russian:
<Language>ru</Language>
Start with CoreDesign.bat
Start with EditorGUI.exe
Start with EditorEditor.bat
Start with ModelViewer.bat
Start with Properties.bat
Start with WPFProperties.bat
Start with TableEditor.bat
Start with TheBrowser.bat
Start with UIEditor.bat