Releases: StampedeStudios/sum-zero
0.8.0
What's Changed
Features
- Added more levels by @simone-lungarella in #90
- Added splash screen by @simone-lungarella in #95
Fixes
- Fixed tutorial and grid position by @simone-lungarella in #83;
- Improved level UI pagination by @simone-lungarella in #84 and #85;
- Removed access to debug option in main build by @Lincoln-Ab in #88;
- Improved collision handling by @Lincoln-Ab in #93;
Full Changelog: 0.7.0...0.8.0
SHA256 Checksums
8679e434408854e7cb4fd9a1a95aebf1d6c7c65e742cbc02a57c3df75492cd80 SumZero_Windows.zip
e14581030e37d4d6c793a6ad534bf343ab2334a32ebd158951cd656b0c5d603d SumZero_Linux.zip
69f582214eefd317e961e81fa3d0c1be54aeb121f8b932e2401245d865da0603 SumZero_WebGL.zip
73998411be38bddbd46851c11bebbe7b0532d224e6a5fa8228455b0e714a6742 SumZero_Android.apk
0.7.0
What's Changed
Features
- Builder level randomizer by @Lincoln-Ab in #76;
- Localized game in EN, FR, IT, SP, DE by @simone-lungarella in #75;
Fixed
- Fixed number of pages in level menu that was not updated correctly by @simone-lungarella in https://github.com/
- Cleared panel information after level completion by @simone-lungarella in #73;
Full Changelog: 0.6.0...0.7.0
SHA256 Checksums
ea979d84b55aa5e1dbc7840f73c8c10dfa070e0692289c84094cc15d2e6af05b SumZero.apk
cbf9ba4047d820207d817511a4f48a5411093c7516ca5f6c02444c47846a8bb2 SumZero_WebGL.zip
607b1a1131c2d238a030ce2c34aa3b06bfeea508401be04ba2f569a3c05c82e5 SumZero_Windows.zip
680d9345bbd22402e98551b48c3f7e1b3b62a70199e2b3d4baf0e5f967ee4d86 SumZero_Linux.zip
0.6.0
What's Changed
Features
- Added setting preferences to persisted data by @Lincoln-Ab in #61 and #63;
- UI polish with better animations and fully responsive elements by @simone-lungarella in #67 and #69;
Fixes
- Improved documentation style and content by @simone-lungarella in #58;
- Greatly improved touch feedback of sliders by increasing collision area size whenever there is enough space by @Lincoln-Ab in #59;
- Improved tutorial preferences by @Lincoln-Ab in #65;
- Corrected behavior of save button which was clickable even when no data was inserted by @Lincoln-Ab in #68;
Full Changelog: 0.5.1...0.6.0
SHA256 Checksums
cu8abdbd2b2d9ac015c9a124e89c7baa7712f1bb6ff153222173f11e7d9544f484 SumZero_Android.apk
c68ab62ad6ee96af45b3e1a19bc12e1864180e4d9efaa3929365de43df6e4ab7 SumZero_WebGL.zip
ed3950fbeb7d2e1b8058280f16dac86493c7e828fa61ffa67b0b1af2880cfd11 SumZero_Linux.zip
e8fcb1e7ab8b9a407a7efecb5a29afdf204caa4a9b1802d0f62ff79402530b2b SumZero_Windows.zip
0.5.1
What's Changed
This project has now a GPL-3.0 license!
We are improving every aspect of the game to release the first stable version on Android at the start of the 2025. Many issue have been solved and many presentation aspects have been improved.
Features
- Added sound effects on UI elements (by @simone-lungarella in #37);
- Implemented tutorial mechanics (by @simone-lungarella in #46);
- Added levels and tutorials (by @simone-lungarella in #53);
- Made tutorials optional with specific setting reachable from main menu (by @simone-lungarella in #56);
Fixes
- Corrected moves count for automatic slider (by @simone-lungarella in #33);
- Improved design and game presentation (by @simone-lungarella in #34, #31, #56, #47);
- Fixed issue #40 that was causing levels UI to not be updated after custom level deletion (by @Lincoln-Ab in #44);
- Fixed issue #39 that was causing a level to be altered when a copy of it was being modified instead (by @Lincoln-Ab in #45);
- Fixed issue #35 that was causing moves to not be reduced when a slider was moved forward and backward to the same position. Some sliders affect the overall state of the board, so this kind of operation needed to be addressed (by @Lincoln-Ab in #49);
- Fixed issue #48 that was causing the builder grid to not be updated when creating a second level starting from a non 3x3 one (by @Lincoln-Ab in #50);
- Improved dynamic resolution on different platform to address issue #21 (by @Lincoln-Ab in #55);
Full Changelog: 0.4.0...0.5.0
SHA256 Checksums
a66063b4cddb3de79d979284cf6092fb015b89e1d919168bf1a61338452c6427 SumZero_Android.apk
6c1659d06f6d5947eedd97b15b66ea8fbc7a07aa5ca467e5ffa9ae0175f531c2 SumZero_WebGL.zip
95861e4738d73893d19424ca34e55ff1794d4516224dc913c5c478a91ea2eb2f SumZero_Linux.zip
0.4.0
What's Changed
- Added possibility to load custom levels directly in the builder to modify the level, by @Lincoln-Ab in #15
- Add possibility to permanently delete custom levels, by @Lincoln-Ab in #16
- Added encoding/decoding feature to create sharable codes to friends and import custom levels from others, by @simone-lungarella and @Lincoln-Ab in #17
Full Changelog: 0.3.0...0.4.0
0.3.0
What's Changed
Polished design of user interface and implemented persistent save games.
- Design System by @simone-lungarella in #9, #10
- Feature Save & Load by @Lincoln-Ab in #11, #12
- Level selection menu by @simone-lungarella in #13, #14
Full Changelog: 0.2.0...0.3.0
0.2.0
Refactor and massive improvements with many new mechanics and better event handling.
- New mechanics implementations;
- Improved overall experience;
- Added editor to build custom levels;
- Handled game states to manage to game loop correctly;
What's Changed
-
Handlers improvements by @simone-lungarella in #1
-
Refactor logic to prepare implementation of new mechanics by @Lincoln-Ab in #2
-
Fix slider error by @Lincoln-Ab in #3
-
Slider mechanics by @Lincoln-Ab in #4
-
fix: removed EOL syncronization on gitattributes by @simone-lungarella in #5
-
UI Improvements by @simone-lungarella in #6
-
Level Builder and GameState by @Lincoln-Ab in #7
Full Changelog: 0.1.0...0.2.0
0.1.0
First release assembled in four days during the GMTK 2024.
Full Changelog: https://github.com/StampedeStudios/sum-zero/commits/0.1.0