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Merge pull request #22 from StormcodersDE/testversion
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Update to new version
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lays24mc authored Jul 8, 2019
2 parents f37dfaa + 0aa0f4a commit 21d92ff
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Showing 84 changed files with 11,807 additions and 7,796 deletions.
511 changes: 263 additions & 248 deletions manifest.json

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221 changes: 112 additions & 109 deletions modlist.html

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3 changes: 3 additions & 0 deletions overrides/config/AE2WirelessTerminals.cfg
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@@ -1,6 +1,9 @@
# Configuration file

"client configs" {
# If enabled, colored light support will be enabled [default: true]
B:EnableColoredLightSupport=true

# Wireless Terminal will show a warning when Infinty Energy drops below this point and infinite range is active [range: 10 ~ 1000000, default: 5000]
I:InfinityEnergyWarningAmount=5000

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2 changes: 1 addition & 1 deletion overrides/config/AppliedEnergistics2/CustomRecipes.cfg
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@@ -1,7 +1,7 @@
# Configuration file

cache {
S:digest=16f5a5c0a48fe0ccc0bba6a94265f04e
S:digest=5872e3a03a110d59ad9a619f0624dcae

# Caching can save processing time, if there are a lot of items. [default: true]
B:enableCache=true
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2 changes: 1 addition & 1 deletion overrides/config/AppliedEnergistics2/VersionChecker.cfg
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Expand Up @@ -3,7 +3,7 @@
cache {
# Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
I:interval=24
S:lastCheck=1551889342148
S:lastCheck=1562574861092
}


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13,287 changes: 6,820 additions & 6,467 deletions overrides/config/AppliedEnergistics2/items.csv

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20 changes: 16 additions & 4 deletions overrides/config/ExtraPlanets.cfg
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Expand Up @@ -193,9 +193,18 @@ blocks {
##########################################################################################################

"dimension settings" {
# [range: 1 ~ 10, default: 3]
I:"Clouds Speed on Jupiter"=3

# Setting this option to false will disable & remove the Ceres Villages generation
B:"Enable Ceres Villages"=true

# Setting this option to false will disable & remove Fake Lighting Effects & Thunder sounds on Jupiter (CLIENT SIDE)
B:"Enable Client Fake Lighting Effects & Thunder sounds on Jupiter"=true

# Setting this option to false will disable & remove Clouds on Jupiter
B:"Enable Clouds on Jupiter"=true

# Setting this option to false will disable & remove Fog Effects on Jupiter, Uranus, Saturn, Neptune
B:"Enable Custom Fog Effect on Jupiter, Uranus, Saturn, Neptune"=true

Expand All @@ -205,9 +214,6 @@ blocks {
# Setting this option to false will disable & remove the Jupiter Villages generation
B:"Enable Jupiter Villages"=true

# Setting this option to false will disable & remove Lighting & Lighting Effects on Jupiter
B:"Enable Lighting & Lighting Effects on Jupiter"=true

# Setting this option to false will disable & remove the Mercury Villages generation
B:"Enable Mercury Villages"=true

Expand Down Expand Up @@ -283,6 +289,9 @@ blocks {
# Setting this option to false will disable & remove the Saturn Villages generation
B:"Enable Saturn Villages"=true

# Setting this option to false will disable & remove Real Lighting Bolts on Jupiter (SERVER SIDE)
B:"Enable Server Real Lighting Bolts on Jupiter"=true

# Setting this option to false will disable & remove the Uranus Villages generation
B:"Enable Uranus Villages"=true

Expand Down Expand Up @@ -361,7 +370,7 @@ blocks {
# Setting this to false will make mobs not suffocate on planets but the player will!
B:"Mob Suffocation"=true

# Setting this option to false will disable & remove all custom bosses and will replace them with Creeper Bosses!
# Setting this option to true will disable & remove all custom bosses and will replace them with Creeper Bosses!
B:"Use default bosses for all planets"=false
}

Expand Down Expand Up @@ -747,6 +756,9 @@ items {

# Setting this option to false will remove Triton & all the related items/block/tools/armour/space stations!
B:Triton=true

# Setting this option to false will remove all unreachable moons added by ExtraPlanets, from showing on the Celestaial Selection Screen!
B:"Unreachable moons on the Celestaial Selection Screen"=true
}


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2 changes: 1 addition & 1 deletion overrides/config/InvTweaks.cfg
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@@ -1,6 +1,6 @@
#Inventory Tweaks Configuration
#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
#Wed Mar 06 17:28:16 CET 2019
#Mon Jul 08 10:36:25 CEST 2019
enableMiddleClick=true
showChestButtons=true
enableSortingOnPickup=false
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39 changes: 5 additions & 34 deletions overrides/config/ProjectRed.cfg
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Expand Up @@ -7,22 +7,13 @@
##########################################################################################################

compatibility {
# This makes things emit colored light. CLC is in beta state and may cause minor rendering glitches.
# Registers ProjectRed decorative blocks with Chisel.
B:"Chisel: Decorative Blocks"=true
B:"ColoredLights Compat"=false

# This allows computers to connect to bundled cables with the RS API
B:"ComputerCraft: Bundled Cables"=true

# This allows pipes to recoginze MFR Deep storage units correctly.
B:"MFR: Deep Storage"=true

# This adds recipes to machines
B:"Thermal Expansion: Machine Recipes"=true

# This adds recipes to the smeltery.
B:"Tinkers Construct: Smeltery"=true

# This allows gem axes to work with treecapitator.
B:"Treecapitator: Gem Axe"=true
}

Expand All @@ -34,26 +25,16 @@ compatibility {
##########################################################################################################

"general settings" {
# If set to false, logic gates will not make sounds.
B:"Logic Sounds"=true

# Minimum amount of ticks the timer gates can be set to. Cannot be lower than 4.
I:"Minimum Timer Ticks"=4

# Ticks between router searches.
I:"Routed Pipes: Detection Frequency"=40

# Max number of pipes to explore when connecting to other routers.
I:"Routed Pipes: Max Detection Count"=100

# Maximum distance an item may aimlessly wander in a pipe before being erased. 0 for unlimited.
I:"Routed Pipes: Max Wander Distance"=0

# Number of active route table update threads.
I:"Routed Pipes: Update Threads"=4

# If set to true, sticks will be used instead of wood strips in framed wire recipes.
B:"Simple Framed Wire Recipe"=false

# If set to true, the basic screwdriver will not take damage.
B:"Unbreakable Screwdriver"=false
}


Expand All @@ -64,7 +45,6 @@ compatibility {
##########################################################################################################

"machine settings" {
# Allow the Diamond Block Breaker to be crafted.
B:"Enable the Diamond Block Breaker"=false
}

Expand All @@ -76,19 +56,10 @@ compatibility {
##########################################################################################################

"render settings" {
# If set to false, flat wire textures will be used for logic gates. Significant performance improvement.
B:"3D Logic Wires"=true

# Number of lights to render, -1 for unlimited
I:"Light Halo Render Count"=-1

# If set to false, routed pipes will not render routing fx such as bubbles and lasers.
B:"Routed Pipe FX"=true

# If set to false, gates will be rendered in the TESR rather than the WorldRenderer.
B:"Static Gates"=true

# If set to false, wires will be rendered in the TESR rather than the WorldRenderer.
B:"Static Wires"=true
}

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6 changes: 6 additions & 0 deletions overrides/config/TComplementModules.cfg
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Expand Up @@ -17,6 +17,12 @@ modules {

# Adds the melter and alloyer: smaller components of the smeltery
B:ModuleMelter=true

# Adds the high oven: a new multiblock for making steel
B:ModuleSteelworks=true

# Add a Tinkers version of the Chisel Chisel
B:ToolLevelingPlugin=true
}


3 changes: 3 additions & 0 deletions overrides/config/Waystones.cfg
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Expand Up @@ -71,6 +71,9 @@ general {
# If enabled, the player's spawnpoint will be set to the last activated waystone.
B:"Set Spawnpoint on Activation"=false

# If set to true, XP cost by distance travelled will only start beyond the distance-per-level distance, and shorter travel will be free.
B:"Short Travel is Free"=true

# The cooldown between usages of the teleport button in seconds.
I:"Teleport Button Cooldown"=300

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3 changes: 3 additions & 0 deletions overrides/config/brandon3055/BrandonsCore.cfg
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Expand Up @@ -9,6 +9,9 @@
Misc {
# Enable DEV log output.
B:devLog=false

# Allows you to disable the tpx command.
B:enableTpx=true
}


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13 changes: 13 additions & 0 deletions overrides/config/brandon3055/DraconicEvolution.cfg
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Expand Up @@ -81,6 +81,15 @@ Misc {
##########################################################################################################

"Stat Tweaks" {
I:bowBaseDamage=2
I:bowBaseSpeed=100
I:bowDraconicMaxZoom=600
I:bowMaxExplosionPower=4
I:bowTierMultiplierDamage=1
I:bowTierMultiplierSpeed=100
I:bowUpgradeMultiplierDamage=2
I:bowUpgradeMultiplierSpeed=100
I:bowWyvernMaxZoom=300
D:draconicAxeAttackDMG=45.0
D:draconicAxeAttackSpeed=-3.2
D:draconicAxeMineSpeed=18.0
Expand Down Expand Up @@ -156,6 +165,10 @@ Tweaks {
# Allows you to tweak the chaos guardians health (will only affect new guardians).
I:chaosGuardianHealth=2000

# This allows you to prevent certain items from being placed in the draconium chest using their registry name
S:chestBlackList <
>

# Adds recipes to clear all nbt data from items such as Energy Crystals and Crafting Injectors.
B:clearDataRecipes=false

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@@ -1,6 +1,12 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<mod docRevision="14" lang="en_US" modName="Draconic Evolution" modid="draconicevolution">
<content index="30" type="textArea">§6Robert W
<mod docRevision="16" lang="en_US" modName="Draconic Evolution" modid="draconicevolution">
<content alignment="CENTER" colour="9900ff" index="0" shadow="true" size="0" type="heading">§kgkjodifshgoijsdfhbgoiujfadsbniopujgbansfpoikjgnsfpokjghnbfpsaojngojpasdfngpojasdfngopjasfdngpojnfsadpojgnafspojgnopuafsngpuofsangpounafsopugnfsaopujgnouf</content>
<content alignment="CENTER" colour="9900ff" index="5" shadow="true" size="0" type="heading">§kgkjodifshgoijsdfhbgoiujfadsbniopujgbansfpoikjgnsfpokjghnbfpsaojngojpasdfngpojasdfngopjasfdngpojnfsadpojgnafspojgnopuafsngpuofsangpounafsopugnfsaopujgnouf</content>
<content index="4" size="4" type="vSpacer"/>
<content alignment="CENTER" colour="ff0030" index="2" shadow="true" size="1" type="heading">Please install the new Project Intelligence mod if you wish to have access to the latest documentation for DE and any other mods that use PI </content>
<content alignment="CENTER" colour="ff0000" index="1" shadow="true" size="2" type="heading">Attention! This documentation is Deprecated and will be removed in the next update!!!!</content>
<content alignment="CENTER" colour="ff" hoverColour="ffff" index="3" link="https://minecraft.curseforge.com/projects/project-intelligence" shadow="true" size="0" targetLocation="web" type="link">§nLink to to Project Intelligence curse page.</content>
<content index="36" type="textArea">§6Robert W
§r(Since 08/06/2015)§r

§6pxoxd
Expand Down Expand Up @@ -59,16 +65,16 @@

§6Mhoku_
§r(Since 08/06/2017)§r</content>
<content alignment="CENTER" colour="ff00" hoverColour="0000FF" index="33" link="https://www.patreon.com/brandon3055" shadow="true" size="0" targetLocation="web" type="link">https://www.patreon.com/brandon3055</content>
<content index="32" type="textArea">If you would like to become a patreon you can do so by following the link bellow.</content>
<content index="31" size="8" type="vSpacer"/>
<content alignment="CENTER" colour="ff00" hoverColour="0000FF" index="39" link="https://www.patreon.com/brandon3055" shadow="true" size="0" targetLocation="web" type="link">https://www.patreon.com/brandon3055</content>
<content index="38" type="textArea">If you would like to become a patreon you can do so by following the link bellow.</content>
<content index="37" size="8" type="vSpacer"/>

<content index="27" type="textArea">§aThe following people are supporting me on patreon!
<content index="34" type="textArea">§aThe following people are supporting me on patreon!
The support these people give really helps
make what I do possible.
For this, I owe them all a debt of gratitude.</content>
<content index="28" size="8" type="vSpacer"/>
<content alignment="LEFT" index="24" type="splitContainer" vAlignment="TOP" width="20">
<content index="35" size="8" type="vSpacer"/>
<content alignment="LEFT" index="31" type="splitContainer" vAlignment="TOP" width="20">
<content alignment="LEFT" index="0" splitSide="RIGHT" type="textArea">§6Covers1624§b
Covers is the biggest DE contributor as far as DE 1.10+ is concerned.
His work with CCL has been an enormous help is what makes a
Expand All @@ -95,22 +101,22 @@ Of course, that's not all he did. GreatOrator was also responsible for most of
the textures back then and a significant amount of the content still in DE to today
came from his ideas.</content>
</content>
<content index="21" size="8" type="vSpacer"/>
<content alignment="CENTER" colour="ffff" index="26" shadow="true" size="0" type="heading">§nPatreons:</content>
<content index="25" size="8" type="vSpacer"/>
<content alignment="CENTER" colour="ffff" index="18" shadow="true" size="1" type="heading">§nContributors</content>
<content index="30" size="8" type="vSpacer"/>
<content alignment="CENTER" colour="ffff" index="33" shadow="true" size="0" type="heading">§nPatreons:</content>
<content index="32" size="8" type="vSpacer"/>
<content alignment="CENTER" colour="ffff" index="28" shadow="true" size="1" type="heading">§nContributors</content>

<content index="7" size="4" type="vSpacer"/>
<content alignment="CENTER" colour="ff00" hoverColour="0000FF" index="8" link="https://www.youtube.com/watch?v=2RRddsks9TA" shadow="true" size="0" targetLocation="web" type="link">§nClick here to view part 2 on youtube.</content>
<content alignment="CENTER" colour="ff00" hoverColour="0000FF" index="6" link="https://www.youtube.com/watch?v=iBcRT4C6RkQ" shadow="true" size="0" targetLocation="web" type="link">§nClick here to view part 1 on youtube.</content>
<content alignment="CENTER" colour="ffff" index="5" shadow="true" size="0" type="heading">Spotlights by Direwolf20!</content>
<content index="9" size="8" type="vSpacer"/>
<content index="18" size="4" type="vSpacer"/>
<content alignment="CENTER" colour="ff00" hoverColour="0000FF" index="21" link="https://www.youtube.com/watch?v=2RRddsks9TA" shadow="true" size="0" targetLocation="web" type="link">§nClick here to view part 2 on youtube.</content>
<content alignment="CENTER" colour="ff00" hoverColour="0000FF" index="12" link="https://www.youtube.com/watch?v=iBcRT4C6RkQ" shadow="true" size="0" targetLocation="web" type="link">§nClick here to view part 1 on youtube.</content>
<content alignment="CENTER" colour="ffff" index="11" shadow="true" size="0" type="heading">Spotlights by Direwolf20!</content>
<content index="24" size="8" type="vSpacer"/>




<content index="12" size="24" type="vSpacer"/>
<content alignment="LEFT" index="11" type="splitContainer" vAlignment="BOTTOM" width="10">
<content index="27" size="24" type="vSpacer"/>
<content alignment="LEFT" index="26" type="splitContainer" vAlignment="BOTTOM" width="10">
<content alignment="LEFT" index="0" splitSide="RIGHT" type="textArea">§1§a
-Powerful tools and armor

Expand All @@ -128,19 +134,19 @@ came from his ideas.</content>

-One of the most powerful bosses in modded minecraft</content>
</content>
<content index="10" type="textArea">Draconic Evolution is a mod that focuses mainly on extreamely powerful end game tools, weapons an machines.
<content index="25" type="textArea">Draconic Evolution is a mod that focuses mainly on extreamely powerful end game tools, weapons an machines.

While at the same time maintaining balance (Although this can be tricky) with equally expensive recipes and very difficult bosses which you need to go through in order to get these items.

But this mod started more like an Open Blocks or Extra Utilities type mod so it also has a lot of seemingly random but useful blocs and items.

Some of the key features of this mod are: </content>
<content index="4" size="8" type="vSpacer"/>
<content alignment="CENTER" index="3" shadow="true" size="0" type="heading">Now not quite as OP!!!</content>
<content alignment="CENTER" index="2" shadow="false" size="0" type="heading">ABC...LMN§cDraconic Evolution§rQR...WXYZ</content>
<content index="1" size="8" type="vSpacer"/>
<content alignment="CENTER" index="0" shadow="true" size="1" type="heading">§nDraconic Evolution</content>
<entry branchId="draconicevolution:draconium" category="wiki.cat.item" icon="name:draconicevolution:draconium_ingot,size:1,meta:0,nbt:{}" iconType="stack" name="Draconium" sortingWeight="10">
<content index="10" size="8" type="vSpacer"/>
<content alignment="CENTER" index="9" shadow="true" size="0" type="heading">Now not quite as OP!!!</content>
<content alignment="CENTER" index="8" shadow="false" size="0" type="heading">ABC...LMN§cDraconic Evolution§rQR...WXYZ</content>
<content index="7" size="8" type="vSpacer"/>
<content alignment="CENTER" index="6" shadow="true" size="1" type="heading">§nDraconic Evolution</content>
<entry branchId="draconicevolution:draconium" category="wiki.cat.item" icon="draconicevolution:draconium_ingot" iconType="stack" name="Draconium" sortingWeight="10">
<content index="6" type="recipe">name:draconicevolution:nugget,size:1,meta:0,nbt:{}</content>
<content index="5" type="recipe">name:draconicevolution:draconium_ingot,size:1,meta:0,nbt:{}</content>
<content index="4" size="8" type="vSpacer"/>
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2 changes: 1 addition & 1 deletion overrides/config/buildcraft/detailed.properties
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@@ -1,5 +1,5 @@
# The buildcraft detailed configuration file. This contains a lot of miscellaneous options that have no affect on gameplay.
# You should refer to the BC source code for a detailed description of what these do. (https://github.com/BuildCraft/BuildCraft)
# This file will be overwritten every time that buildcraft starts, so don't change anything other than the values.
#Wed Mar 06 17:27:21 CET 2019
#Mon Jul 08 10:35:36 CEST 2019
render.pipe.misc.inside.shade=0.725
1 change: 1 addition & 0 deletions overrides/config/buildcraft/main.cfg
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Expand Up @@ -84,6 +84,7 @@ general {


modules {
B:crafttweaker=true
B:theoneprobe=true
}

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