This repository has been archived by the owner on Jan 4, 2024. It is now read-only.
v1.4.3
- Added: Full support for paths and path points!
- Added: Multi-renderer, which replaces the old Double and Triple renderers
- Added: New object rendering (coins, black holes, ...)
- Added: Gravity rendering
- Added: Obj_arg descriptions are displayed to show more information about the current object
- Added: Improved property field names
- Added: Randomized path colors which replace the previous ones
- Added: ShapeModelNo editing and rendering has been completely reworked and it doesn't crash the program anymore.
- Fixed: Area rendering for SMG1 has been specified
- Fixed: Wrap and filter modes for BMD and BTI renderers weren't properly configured
- Fixed: Position, rotation and scale copying doesn't work
- Fixed: Editing cutscenes freezes the program when saved
- Fixed: Crash if a non-existing model file can't be loaded
- Misc.: A lot of cleanup, although there's still a lot of shitty code...