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Releases: TTE-DevTeam/Movecraft

MC1.21.x-8.4.1-TTE

09 Mar 18:42
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Full Changelog: MC1.21.4-8.4.0-TTE...MC1.21.x-8.4.1-TTE

  • Fixed #25
  • Apply modifiers onto the correct base speed
  • Support namespaced IDs along with Bukkit material entries too
  • Fix speed modifiers
  • Add max speed cap for modifier speed

MC1.21.x-8.4.0-TTE

05 Mar 21:01
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Full Changelog: MC1.21.x-8.3.4-TTE...MC1.21.4-8.4.0-TTE

  • Added crafttype property sinkWhenOutOfFuel
  • Added speedModifierBlocks

Example for speedModifierBlocks:

speedModifierBlocks:
  # The numeric value represents the modifier that is applied onto the base cruise speed if the craft was 100% made out of that block
  # If you set it to 100 for wool and the ship has a size of 200 and has 50 wool blocks, it would add (50/200) * 100 = 25 to the base cruise speed
  "minecraft:obsidian": -42.0
  "#minecraft:wool": 21.0

MC1.21.x-8.3.4-TTE

03 Mar 18:44
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MC1.21.x-8.3.3-TTE

02 Mar 20:42
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  • Fixed minor version support loading

MC1.21.x-8.3.2-TTE

02 Mar 14:34
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  • Added back support for 1.21.1
  • Fixed sign text not updating correctly when moving
  • Fixed sign text color not updating correctly when moving
  • Potentially fixed banner patterns breaking on client side when moving
  • Added fix for piston logic (piston retract event wasnt reacted to)
  • Fixed StatusSigns not updating after pilot
  • Fixed "initial speed" on skiffs by directly queuing the speed calculation on craft creation
  • Fixed "ignore contact" functionality not working at all
  • Removed sinking crafts completely from contacts
  • Fixed sinking stopping somewhere in between

MC1.21.4-8.3.0-TTE

25 Feb 20:15
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Full Changelog: MC1.21.4-8.2.5-TTE...MC1.21.4-8.3.0-TTE

  • Fixed trackedlocations referencing the wrong location
  • Added new prettier sinking
    • Crafts disintegrate and explode before / during falling down (configurable!)
    • Cooldown before a craft starts to really sink
  • Crafts fall through void now when sinking
  • Add display names for contsraints (no use yet!)

MC1.21.4-8.2.5-TTE

19 Jan 18:41
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  • Release crafts of logged out players after a timer
  • Allow disabling the release completely
  • Remove audience from sinking crafts => not needed
  • Fix tracked locations
  • Added contact ignoring
  • Added contact ignore command
  • Fixed self-direction contact
  • Transfer tracked locations to subcrafts and back to parents on release (necessary for moving subcrafts like squadrons)

MC1.21.4-8.2.0-TTE

04 Jan 15:51
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What's Changed

  • Remove hard dependency on player by @DerToaster98 in #20
  • Reowrked contacts
  • Fixed infinite loop in TranslationTask
  • 1.21.4 support

Full Changelog: MC1.21.x-8.1.1-TTE...MC1.21.4-8.2.0-TTE

MC1.21.x-8.1.1-TTE

22 Nov 18:08
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  • small fixes and patches
  • expand ContactProviderAPI to also interfere with contacts sign
  • Allow sign refreshing with right click on contacts sign

MC1.21.x-8.1.0-TTE

22 Nov 13:31
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  • fix ignoring successful add to PILOTING list
  • add overload of detect method
  • allow cruise climbing
  • make manoverboard event cancellable
  • add cooldown to manoverboard to stop abuse of it
  • move-break-blocks (untested!)
  • increase list of fallthrough blocks (TODO: Move to datapack!)
  • fix color format of Status sign
  • add option to ignore limits for sinking or disabling
  • Contacts tell less now (removed exact mass, ship class if no name set, pilot)
  • Contacts get more accurate (up to 16 directions) the closer it is
  • Add simple API to provide custom contact formats for stuff like squadrons