You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Summary
Just some minor things we should probably do to make the swerve driver better at driving so we can play good defense.
Work Required
desaturate teleop wheel speeds (if one of the drive outputs is greater than 1, divide all the drive outputs by it)
reduce strafe deadband
reduce steer deadband
instead of multiplying steer by some number to make it turn fast, just make it so that if steer is large and drive/strafe is small, then make the drive output larger
decceleration limits in tele-op driving (might want to look at a slew rate limiter for this?) basically, when we go from some drive/strafe power to 0, we want the motor output to not immediately go to 0
make us accelerate faster though, to avoid Eli full-sticking it all the time
Verification
CI passes
Eli says it feels good enough
The text was updated successfully, but these errors were encountered:
Summary
Just some minor things we should probably do to make the swerve driver better at driving so we can play good defense.
Work Required
Verification
The text was updated successfully, but these errors were encountered: