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Release 1.2.0

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@cam72cam cam72cam released this 05 Jun 02:27
· 3472 commits to master since this release

This release makes some significant changes to the way that turns are calculated. You may need to re-place switches and turns to be visual accurate.

  • Add Turn Table!
  • Add ability to place switches in any orientation
  • Add ability to lock track placement direction
  • Add some more debug info to coupler tool
  • Add coupling sounds (audio source Legend5550)
  • Add whistle particles
  • Add coupler augment (redstone torch to change mode, redstone signal to apply)
  • Better loading/unloading (auto pulls/pushes from/to adj
  • Don't damage players for the first 5 seconds they join (ShadowSteel18 suggested)
  • Double wheel ambiant volume
  • Tweak particle system to support block collisions
  • Fix angled turns not following correctly
  • Fix some track render issues (quarters on different scales)
  • Fix removing entities server side which don't have a definition
  • Fix #291: Catch and handle stack overflow with recursive track
  • Fix client side crash when resource packs removedacent)
  • Fix redstone detector speed augment (directional issues)
  • Fix limbocon null ref exception crash
  • gri3229: Add Russian translation
  • clerie: Update German translations
  • TartaricAcid: Update Chinese translation