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Zombie_game.cpp #140

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103 changes: 103 additions & 0 deletions Others/Zombie_game.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,103 @@
#include <iostream>
#include <stdlib.h>
#include <unistd.h>
#include <time.h>
using namespace std;

int createZombie() {
if (rand() % 67 < 10)
return 11;

else
return rand() % 10 + 1;
}

int main() {
srand(time(NULL));
char enter;

// game stats
int playerAlive = true;
int playerSkill = 9;
int playerScore = 1;
string playerName = "";
int zombieCount = 0;
int zombiesKilled = 0;

// title
cout << "Welcome to Zombie War." << endl << "Press [ENTER] to start.";
cin.get();

// player name
cout << "Please enter your name: ";
cin >> playerName;

// ask how many zombies
cout << "How many zombies do you wish to fight? ";
cin >> zombieCount;

cout << "Get ready to fight for your life, " << playerName << "!" << endl;

// main game loop
while (playerAlive && zombiesKilled < zombieCount) {
// create a random zombie
int zombieSkill = createZombie();

// battle sequence
if (zombieSkill > 10) {
cout << endl << "Here comes a huge zombie!" << endl;
}
else {
cout << endl << "Here comes zombie " << zombiesKilled + 1 << endl;
}

cout << "Fighting..." << endl;
sleep(2);

// zombie killed the player
if (playerSkill < zombieSkill) {
playerAlive = false;
cout << "You have died." << endl;
}

// player killed the zombie
else {
if (playerSkill - zombieSkill > 7) {
cout << "You wasted the zombie!" << endl;
playerScore = playerScore * 2;
}

else if (playerSkill - zombieSkill > 5) {
cout << "You decapitated the zombie!" << endl;
playerScore = playerScore * 2;
}

else if (playerSkill - zombieSkill > 0) {
cout << "You killed the zombie!" << endl;
playerScore = playerScore * 2;
}

else {
cout << "You killed the zombie, but suffered injuries." << endl;
}

zombiesKilled++;
}

cout << endl;
sleep(1);
}

// end game
if (zombiesKilled == zombieCount) {
// victory
cout << "You have survived the onslaught!" << endl;
}
else {
// lost
cout << "You did not survive the zombie war." << endl;
}

cout << "Zombies killed: " << zombiesKilled << endl;
cout << "Final score: " << playerScore << endl << endl;
}