Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Jeu qui est-ce? /Guess who project #333

Open
wants to merge 19 commits into
base: main
Choose a base branch
from

Conversation

Sheryll-Ann
Copy link

Copy link

@VAstrom VAstrom left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Well done! I didn't encounter any bugs apart from the sound bug (which you mentioned in the description) at the start.
I like all the features you added like sounds, additional categories in the drop-down menu, name prompt and the counter for number of guesses. The card-flipping animation was really cool as well. All in all, these additions improve the user experience!
Nice solution for bypassing the bug where the default option (index[0]) couldn't be selected as the first guess.
I think the rules for the name input was interesting to see. At first I wasn't sure if they were too restrictive but I think they are okay. In all the games I have played there have been similar restrictions especially regarding what characters are allowed.

<link rel="shortcut icon" href="#">

- when selecting "brown hair" found at option [0], no change event is detected by the eventlistener -skipping the whole <selectQuestion> function, not passing the values <category> and <value> in <checkQuestion> (undefined) -<findOutbutton> does not react.
Also, an action on the board game predetermined by the option selected in the menu is activated only when the <findOutbutton> is clicked, and not the <change> event itself, thus making the eventlisterner <change> irrelevant if the <selectQuestion> is invoked directly in next <checkQuestion> function triggered by <findOutbutton> + erasing <questions.addEventListener('change', selectQuestion)>
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

That's a nice alternative to changing the default value in the drop-down menu!

//Function to add user's name after a prompt message:
const addUserName = () => {
playerName = prompt(`Welcome to the game Guess who! Please enter your name:`)
const regex = /^[a-zA-Z]{2,}$/g;
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Have not seen this line of code before but I noticed after some testing that you can't enter a name unless it has more than two letters and some characters aren't allowed, so I'm guessing this is what sets up the rules for the name input. Had to do a bit of googling to understand it and learned something new! :)

const generateBoard = () => {
board.innerHTML = ''
charactersInPlay.forEach((person) => {
const shuffle = new Audio('./assets/shuffle.wav');
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

The sound effects are a nice addition!

position: relative;
width: 100%;
height: 100%;
transition: transform 0.6s;
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Nice addition of the animation!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants