For that fuzzy RPG feeling.
NOTE: This mod is heavy WIP. There are currently no public binaries. Feel free to build it for yourself and try it out, though.
- Different categories of quests
- Gather - Gather a certain amount of specified resources and return them back to the board.
- Travel - Travel to a specific location. Once there, the quest will complete.
- Retrieve - Retrieve an object and return it back to the board.
- Slay - Slay a given amount of a specified monster and return back to the board.
- Villages have a chance to generate with a "Quest Board" somewhere in them.
- These generate a random set of quests from the quest pool for the player to take on.
- Once all generated quests have been completed, the board will regenerate a new set after some time.
- Full quest creation support both through code and JSON configs.