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📈 add telemetry tags for back cave room
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...lowey/data/omegaflowey.entity/function/player/room/underground/back_cave/check.mcfunction
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tag @s remove omegaflowey.player.room.is_within.back_cave | ||
tag @s remove omegaflowey.player.room.is_within.back_cave.waterfall_secret | ||
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# back_cave | ||
tag @s[x=-157, dx=16, y=36, dy=12, z=18, dz=28] add omegaflowey.player.room.is_within.back_cave | ||
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execute if entity @s[tag=!omegaflowey.player.room.back_cave, tag=omegaflowey.player.room.is_within.back_cave] run \ | ||
function omegaflowey.entity:player/room/underground/back_cave/enter | ||
execute if entity @s[tag=omegaflowey.player.room.back_cave, tag=!omegaflowey.player.room.is_within.back_cave] run \ | ||
function omegaflowey.entity:player/room/underground/back_cave/exit | ||
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tag @s remove omegaflowey.player.room.is_within.back_cave.waterfall_secret | ||
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# back_cave.waterfall_secret | ||
tag @s[x=-155, dx=7, y=43, dy=5, z=18, dz=8] add omegaflowey.player.room.is_within.back_cave.waterfall_secret | ||
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execute if entity @s[tag=!omegaflowey.player.room.back_cave.waterfall_secret, tag=omegaflowey.player.room.is_within.back_cave.waterfall_secret] run \ | ||
function omegaflowey.entity:player/room/underground/back_cave/waterfall_secret/enter | ||
execute if entity @s[tag=omegaflowey.player.room.back_cave.waterfall_secret, tag=!omegaflowey.player.room.is_within.back_cave.waterfall_secret] run \ | ||
function omegaflowey.entity:player/room/underground/back_cave/waterfall_secret/exit |
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...lowey/data/omegaflowey.entity/function/player/room/underground/back_cave/enter.mcfunction
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function omegaflowey.main:telemetry/booth/add_tag { name: "room.underground.back_cave.enter" } | ||
tag @s add omegaflowey.player.room.back_cave |
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...flowey/data/omegaflowey.entity/function/player/room/underground/back_cave/exit.mcfunction
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# function omegaflowey.main:telemetry/booth/add_tag { name: "room.underground.back_cave.exit" } | ||
tag @s remove omegaflowey.player.room.back_cave |
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...lowey.entity/function/player/room/underground/back_cave/waterfall_secret/enter.mcfunction
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function omegaflowey.main:telemetry/booth/add_tag { name: "room.underground.back_cave.waterfall_secret.enter" } | ||
tag @s add omegaflowey.player.room.back_cave.waterfall_secret |
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...flowey.entity/function/player/room/underground/back_cave/waterfall_secret/exit.mcfunction
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# function omegaflowey.main:telemetry/booth/add_tag { name: "room.underground.back_cave.waterfall_secret.exit" } | ||
tag @s remove omegaflowey.player.room.back_cave.waterfall_secret |
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