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ticketize current TODOs in codebase (#50)
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3 changes: 2 additions & 1 deletion
3
...entity/functions/hostile/omega-flowey/attack/dentata-snakes/bullet/loop/bounce.mcfunction
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4 changes: 2 additions & 2 deletions
4
...tions/hostile/omega-flowey/attack/dentata-snakes/executor/terminate/boss_fight.mcfunction
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1
.../data/entity/functions/hostile/omega-flowey/attack/dentata-snakes/reset_scores.mcfunction
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4 changes: 2 additions & 2 deletions
4
...hostile/omega-flowey/attack/friendliness-pellets/executor/terminate/boss_fight.mcfunction
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...entity/functions/hostile/omega-flowey/attack/friendliness-pellets/reset_scores.mcfunction
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4 changes: 2 additions & 2 deletions
4
...nctions/hostile/omega-flowey/attack/homing-vines/executor/terminate/boss_fight.mcfunction
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...ey/data/entity/functions/hostile/omega-flowey/attack/homing-vines/reset_scores.mcfunction
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4 changes: 2 additions & 2 deletions
4
...ctions/hostile/omega-flowey/attack/x-bullets-lower/executor/initialize/effects.mcfunction
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
# Play eye sheen particles | ||
# TODO: this should be summoned at a specific position relative to the eye model (TBD where exactly) | ||
# TODO: make better expanding-sheen model with transparency (see todo in `scratch.txt`) | ||
# TODO(36): this should be summoned at a specific position relative to the eye model (TBD where exactly) | ||
# TODO(36): make better expanding-sheen model with transparency | ||
particle minecraft:explosion ~ ~ ~ 0 0 0 10 1 force | ||
|
||
playsound omega-flowey:attack.x-bullets.start hostile @a ~ ~ ~ 3 1 1 |
4 changes: 2 additions & 2 deletions
4
...ions/hostile/omega-flowey/attack/x-bullets-lower/executor/terminate/boss_fight.mcfunction
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2 changes: 1 addition & 1 deletion
2
...tity/functions/hostile/omega-flowey/attack/x-bullets-lower/indicator/terminate.mcfunction
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3 changes: 2 additions & 1 deletion
3
...data/entity/functions/hostile/omega-flowey/attack/x-bullets-lower/reset_scores.mcfunction
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1 change: 1 addition & 0 deletions
1
...flowey/data/entity/functions/hostile/omega-flowey/attack/x-bullets-lower/start.mcfunction
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4 changes: 2 additions & 2 deletions
4
...ctions/hostile/omega-flowey/attack/x-bullets-upper/executor/initialize/effects.mcfunction
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
# Play eye sheen particles | ||
# TODO: this should be summoned at a specific position relative to the eye model (TBD where exactly) | ||
# TODO: make better expanding-sheen model with transparency (see todo in `scratch.txt`) | ||
# TODO(36): this should be summoned at a specific position relative to the eye model (TBD where exactly) | ||
# TODO(36): make better expanding-sheen model with transparency | ||
particle minecraft:explosion ~ ~ ~ 0 0 0 10 1 force | ||
|
||
playsound omega-flowey:attack.x-bullets.start hostile @a ~ ~ ~ 3 1 1 |
4 changes: 2 additions & 2 deletions
4
...ions/hostile/omega-flowey/attack/x-bullets-upper/executor/terminate/boss_fight.mcfunction
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2 changes: 1 addition & 1 deletion
2
...tity/functions/hostile/omega-flowey/attack/x-bullets-upper/indicator/terminate.mcfunction
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3 changes: 2 additions & 1 deletion
3
...data/entity/functions/hostile/omega-flowey/attack/x-bullets-upper/reset_scores.mcfunction
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1 change: 1 addition & 0 deletions
1
...flowey/data/entity/functions/hostile/omega-flowey/attack/x-bullets-upper/start.mcfunction
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2 changes: 1 addition & 1 deletion
2
datapacks/omega-flowey/data/entity/functions/utils/damage.mcfunction
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4 changes: 2 additions & 2 deletions
4
datapacks/omega-flowey/data/entity/functions/utils/shake_screen.mcfunction
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2 changes: 1 addition & 1 deletion
2
datapacks/omega-flowey/data/utils/functions/math/vector/dot.mcfunction
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