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♻️ replace player-selectors with macro UUIDs/volume bounds #225

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merged 5 commits into from
Oct 13, 2024

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@TheAfroOfDoom TheAfroOfDoom commented Oct 13, 2024

Summary

most of our player selectors (esp @as weren't bounded by anything, so stuff like sounds were playing to every player in the world regardless of location).

these are now bounded to their specific contexts (e.g. bossfight music/sounds only playing to the active player + spectators)


Supplemental changes

  • c7e3fff (#225): 🧑‍💻 store active_player_uuid to storage when running attack test suite
  • 6da497e (#225): 🚸 stop bossfight music/sounds when player leaves spectator box

@TheAfroOfDoom TheAfroOfDoom merged commit a8ba02a into smithed-summit-2024 Oct 13, 2024
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@TheAfroOfDoom TheAfroOfDoom deleted the summit-normalize-player-selectors branch October 13, 2024 17:38
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