Releases
0.1.3.0
0.1.3.0
Major Changes
Added support for VaultUnlocked
Added support for 1.21
Currency Editor/Creator
Allows server owners/admins to modify, and create currencies and denominations.
In the future this will allow for any configuration to be modified through the menu
MyBal Menu
Allows for players to check balances and perform actions
Switched to BoostedYAML for configurations
This will allow for auto-updating configs when a change is implemented in future versions.
Transaction logging reimplemented
This allows logging previous transactions and keeping track of what exactly happened when.
Added support for mini messages in currency item display names and lore lines.
Minor Changes
Remove sysout statements that were left in for debugging.
Added config option to currencies for filling ender chest before dropping items on ground if inventory is full.
Added messages to messages.yml for currency dropping on ground/going into ender chest if main inventory is full.
Added a new config node, DisabledRegions, which allows server owners to disable economy commands in specific regions.
Added /money givenote aka /givenote, which lets administrators create money notes for players.
Added the ability to add an alternative name for worlds in world messages.
This is in Messages.yml under Messages.Worlds.* and the format is world name: "replacement"
Added ImportItems option support to currency YAML files in order to enable importing items from player balances for new item currencies
Internals
Added CurrencyDropCallback for developers to listen and disable currency item drops.
Fixed issue with TNIL and SemVer throw an error because the type was left on Strict vs loose
Removed Treasury Support due to lack of progress/VaultUnlocked support addition.
Switched materials to Namespaced keys, this provides more support for modded items in hybrid servers.
Fixes
Fixed UpdateChecker.
Fixed issue with restricted transaction check causing issue for opped players.
Fixed issues with Bungee/Velocity from incorrect jar version on spigot page.
Fixed issue with namespace key not being present for crafting recipes.
Fixed issue where money notes when claimed in stack took all notes instead of 1
Notes
Going forward(post 0.1.3.0 full release), the target version for TNE will be 1.19+, supporting legacy servers will be limited to bug fixes.
TODO
In-Progress
Initial Setup Process
Skull support for note/currency
Not Wishlist, but nice if included
Features that are still on the TODO list
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