Beta 0.11.4
Stable release 0.11.4.
The latest commit is 6d78786.
Refer to the action run that created this release.
What's Changed
- Mod Updates
- Updated LaserIO-UEL
- Added Curios Integration, Fixed Laser Rendering with shaders, among other features and fixes
- Updated LaserIO-UEL
- Reworks
- Revamped PECA to be gregic and overall cheaper
- Rebalanced Glacio
- Eltzline has had some redundant steps removed, and stoik cleaned up
- Reworked Dev Backend (this means little to the player, but is very cool for us :bueno:)
- Recipes
- Fixed Iron Furnace recipes
- Fixed acacia sapling recipes
- Fixed various recycling recipes
- Added Cable Anchor wiremill recipe
- EU MultiP2P can now be stonecut
- Vibrant Crystal is now autoclaved with Vibrant Alloy (Staff of traveling now uses Pulsating Crystal)
- Worldgen changes and fixes
- Reduced frequency of aquifer generation. (less water caves)
- Removed Nether music from Overworld
- Increase sugarcane, flower frequency
- Add Cacti back to Deserts
- Fix ore density buff accidently making some veins less dense
- Textures
- Jetpack and Thruster textures have been updated
- Eltzline items now have textures
- Localization and Quests
- Added power generation chapter
- Added a quest for exoskeletons
- iTNT allowed in TNT quest
- Added localization support to the main menu
- Added uʍop ǝpᴉsd∩ language support (codegenned!)
- Updated Localization files
- Posttankmats material textures by @WithersChat in #1234
- Crystal Matrix Ingot Overhaul by @Lasrer in #1239
- fix(localization): correct Chinese localization for Sophisticated Storage by @marioplus in #1405
- Copy Hardmode files before copying Expert mode config overrides as .bat version does by @NeveHanter in #1414
- Assorted fixes by @Xefyr0 in #1416
- Misc create-related fixes by @medsal15 in #1417
- Glacio rebalance by @Xefyr0 in #1411
- Cleanroom Hatch decomposition fix by @SparkedTheorem in #1419
- Main Menu Localization by @StarskyXIII in #1418
- Cable Anchor Recipe by @AkiVonAkira in #1420
- Worldgen tweaks by @Xefyr0 in #1406
- Revamp PECA to be cheaper and more Gregic by @Xefyr0 in #1421
- Peca revamp by @Xefyr0 in #1422
- Release version workflow step by @iluha168 in #1423
- Change T4 rocket material back to Cryolobus by @Xefyr0 in #1427
- QoL EU P2P stonecutting by @DiFFoZ in #1426
- Change the ore density buff to not nerf veins that are already dense by @Xefyr0 in #1425
- Jetpacks and thrusters by @mustapelto in #1413
- Codegen upside-down language by @iluha168 in #1428
- fix vein error by @iluha168 in #1432
- Tweaks n stuff 2: electric boogaloo by @WithersChat in #1379
- Better pack-mode-switcher.sh by @iluha168 in #1434
- Compatibility with vscode extension's automatic ToC by @iluha168 in #1438
- Vibrant Crystal Fix by @SparkedTheorem in #1441
- Fixes Eltz line stoichimetry by @Jollahs in #1437
- Make a power generation guide chapter. by @Xefyr0 in #1263
- Don't generate Kapton K foil. by @tomprince in #1451
- Allow industrial TNT in quest. by @tomprince in #1453
- Developer experience rework by @iluha168 in #1442
- Add some stricter rules around whitespace. by @tomprince in #1456
- Add crafting on a stick. by @tomprince in #1163
- QB changes by @Jollahs in #1449
- Fix Workflow by @ThePansmith in #1459
New Contributors
- @NeveHanter made their first contribution in #1414
- @medsal15 made their first contribution in #1417
- @DiFFoZ made their first contribution in #1426
- @mustapelto made their first contribution in #1413
Full Changelog: 0.11.3...0.11.4