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switchers_arguments
DevGeniusCode edited this page Mar 15, 2025
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-updateImages
-jumpToFrame
-dumpAssetUsage
-
-noFPSLimit
— Disables the FPS limit (the game will run faster on powerful computers). -
-noAGPFix
— Fix for old video adapters. -seed
-
-quickstart
— Disables both the animated intro in the main menu and the startup intro. -constantDebug
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-winCursors
— Use standard Windows cursors. -noShellAnim
-shellmap
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-nologo
— Disables the EA logo at the beginning of the game. -ignoresync
-nofx
-noshadowvolumes
-buildmapcache
-forceBenchmark
-FPUPreserve
-noLogOrCrash
-
-novideo
— Disables video intros. -
-nomusic
— Disables only the music. -
-map [map name]
— Starts the game and instantly loads the specified map without showing the menu. -
-noaudio
— Disables all sound. -
-mod [file .big]
— Runs the mod contained in the specified .big file. The file must be in the folderDocuments\Command and Conquer Generals Zero Hour Data\Some Folder\
. -playStats
-
-scriptDebug
— Starts the script debugger. This option requires the corresponding DLL file and an entry inDebugAI = yes
in theGamedata.ini
file. -
-particleEdit
— Starts the particle editor. This option requires the corresponding DLL file and a special map. -fullVersion
-
-fullScreen
— Fullscreen mode. -
-win
— Windowed mode. -
-xres [number]
— Forces the horizontal screen resolution. -
-yres [number]
— Forces the vertical screen resolution. -
-noshellmap
— Disables the video intro in the main menu. -
-noshroud
— Disables the "fog of war." -
-lowDetail
— Starts the game with low detail (used for weak PCs and weak video cards). -
-noshaders
— Disables shader effects (used for weak PCs and weak video cards).
- How to Get Involved
- How to Contribution
- Replays for testing
- Community forks
- License
- Credits
- Changelog
- FAQ
- Known Issues
- Contact & Community
-
Visual Studio 6 Guides:
-
Visual Studio 2022 Guides:
- DirectX
- STLport
- Max4SDK
- NVASM
- Benchmark
- MilesSoundSystem
- Bink
- SafeDisk
- Asimp3
- GameSpy
- ZLib
- LZHCompress