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Signed-off-by: Thunderrock424242 <[email protected]>
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Change log 1.3.0 notes. | ||
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Make sure to create a backup of your world before updating. | ||
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Added: | ||
- tectonic | ||
- minor quality of life mods | ||
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Updated mods: | ||
- tons of mods have been updated | ||
- structures and dungeons have been overhauled and fixed. | ||
- wilderness api the mod that i am working on i have put the crawl on demand features in it. And some lazy dfu and memory fixes into it. also i starter structure | ||
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Changes: | ||
- some performance and crash fixes | ||
- I also changed winter to be not that cold to be in the start and end in the middle, though it will be bad. The same goes for summer. | ||
- changed for ad astra for no tempature damage. hopefully that works. | ||
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Removed: | ||
- crawl on demand | ||
- starter kit | ||
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Known issues: | ||
- Terrain is a little messy. It will be adjusted and fixed throughout beta. | ||
- buildings and blocks out of place. Will be fixed during beta. | ||
- error f_91074 is known | ||
- fps issues | ||
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dev note: | ||
-beta trailers will be realised when the beta is smooth prob around 1..5.0, so when we advertise it, would be stable. | ||
- it is recommended to create a new world so fewer bugs happen, but you can use an old world, just not too old. | ||
- i have 2 updates for the future no cubes for april fools. and pollution of the relms for earth day | ||
- eternal tales adds a story to the game i am gonna try to intagrate it with the modpack that will be in 1.2.0 | ||
- i don't want this pack to be all about exploring the main thing is that i will try to add small things like create nuclear wepaons and reactions and etc. | ||
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note: | ||
-I decided i will post the full mod list when release happens so everything is set in place. | ||
- github reporsitory link is here and you can see updates in the work by reading the changelogs. |