Skip to content
This repository has been archived by the owner on Feb 15, 2025. It is now read-only.

Merge with upstream mkxp-z #1

Merged
merged 19 commits into from
May 9, 2024
Merged

Merge with upstream mkxp-z #1

merged 19 commits into from
May 9, 2024

Conversation

melody-rs
Copy link
Member

No description provided.

WaywardHeart and others added 19 commits January 11, 2024 10:57
The weak references method was throwing errors if the object id had already been recycled
Code mostly taken from the implementation in Bitmap::drawText
…rship of the surface, and provide an option to leave it as a mega surface
The lores atlas is empty in this scenario.
Path caching and atlas dumping incur a nontrivial performance hit, so it's
useful to log that they're happening so that users are reminded to disable
them if they were enabled accidentally.
Enable transparent blitting from megatextures.
This implements some of the logic for non-simple sprite scaling, and also
adds debug logging for the remaining missing logic.
Use signals to dispose of the children of Viewports in RGSS1
Don't hang if the user closes the game while it's still initializing
Graphics::snapToBitmap needs to call p->screen.composite()
…ite-alpha-log

Refactor smooth sprite scaling
@melody-rs melody-rs merged commit 7317d2a into Trifolia:dev May 9, 2024
2 of 3 checks passed
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants