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---------------- Added loading of 16x16 and 8x8 sprites in asset loader. Fixed a bug with sprites not shown when posY >= height - spriteSize or posX >= width - spriteSize. Fixed issue with WindowX and large tiles. Also fixed the off by 1 issue with small tiles. When resetting the machine, reset the tilestride... Fixed SBC (substraction) bug when in decimal mode and the subtrahend is larger than the minuend (difference is negative).
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Daniel Tremblay
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Nov 4, 2024
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