Added Asset Window List to import BMP and PNG files as tiles, sprites and bitmaps
dtremblay
released this
20 May 02:47
·
195 commits
to master
since this release
Release 0.5.5.0
Added the Asset Window and connected it to the Asset Loader (used to be bitmap loader).
Resources are now saved with the FNXML file and reloaded.
TileEditor saves its Tilemaps to assets now, instead of plain files.