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Added Asset Window List to import BMP and PNG files as tiles, sprites and bitmaps

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@dtremblay dtremblay released this 20 May 02:47
· 195 commits to master since this release

Release 0.5.5.0

Added the Asset Window and connected it to the Asset Loader (used to be bitmap loader).
Resources are now saved with the FNXML file and reloaded.
TileEditor saves its Tilemaps to assets now, instead of plain files.