Releases: Trinity-11/FoenixIDE
Asset Loader Fixes - Reset Memory Page - Colored IRQ checkboxes
Release 0.5.5.7
Added Zero button in Memory window to reset a page to zero.
Fixed Asset Loading - when LUT data already exists, we often ended up in an infinite loop, for 8bpp image. We now exit the LUT loop when the mask equals $C0 (only 2 bits).
Added an "Overwrite LUT" checkbox in the Asset Loader.
Updated the Game Generator to use the new VICKY "GENERAL" file.
Added specialized checkboxes to display which interrupt was triggered, in the CPU window.
release-0.5.5.6
Release 0.5.5.6
Fixed an issue that cause the emulator to crash when Video Address written in Vicky are not offset properly.
Added a "Show Memory" button to the Tile Editor.
release-0.5.5.5
Fixed FPtoFixed conversion and overflow flag assignment. This was causing problems in BASIC816 for loops.
Updates to how sprites, tiles and bitmaps are drawn too.
Added Transparency Selection to Asset Loader
release-0.5.5.4 Release 0.5.5.4 - added Transparency color selection in the asset loa…
Fixed installer and game generator issues
The installer was adding a link to the User's Program area instead of pointing to the executable for the IDE.
The game generator is still a work in progress. I've added keywords and templates for:
- enable_bitmap
- disable_bitmap
- enable_sprite
- disable_sprite
- set_sprite_pos
- enable_tilemap
- disable_tilemap
- set_tilemap_pos
Game Generator in progress
First release with an MSI file.
Working Game Generator, but no smart editor, so pretty hard for developers to know what they should be doing.
Added Asset Window List to import BMP and PNG files as tiles, sprites and bitmaps
Release 0.5.5.0
Added the Asset Window and connected it to the Asset Loader (used to be bitmap loader).
Resources are now saved with the FNXML file and reloaded.
TileEditor saves its Tilemaps to assets now, instead of plain files.
Added application settings and removed the uploader message box
Release 0.5.4.3
Removed the annoying Message Dialog in the uploader.
Added application setting for Autorun emulator (and a new Settings menu).
Added application setting for the board revision. Clicking on the board tool, in the status strip saves this automatically.
When a user loads a Watch List, display the form, if it isn't shown.
Added support of Foenix U and U+
Added support for the Foenix U (2MB unit) and the U+ (4MB unit). The keyboard addresses are different on the U and U+ from the FMX unit.
Fixed overflow error in SBC with 16-bit accumulator
Release 0.5.4.1
Fixed a bug in the SBC when using a 16-bit accumulator.
Removed the "Open Hex File (w/o Zeroing)" - the option was confusing.
Removed the silly blue border around the GPU control.
Fixed loading of breakpoints with the Foenix XML file.