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{ | ||
"hosting": { | ||
"site": "juego-turuta-01", | ||
"public": "public", | ||
"ignore": [ | ||
"firebase.json", | ||
|
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body { padding: 0; margin: 0 } | ||
#unity-container { position: absolute } | ||
#unity-container.unity-desktop { left: 50%; top: 50%; transform: translate(-50%, -50%) } | ||
#unity-container.unity-mobile { position: fixed; width: 100%; height: 100% } | ||
#unity-canvas { background: #231F20 } | ||
.unity-mobile #unity-canvas { width: 100%; height: 100% } | ||
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none } | ||
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center } | ||
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; margin-left: 6.5px; background: url('progress-bar-empty-dark.png') no-repeat center } | ||
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center } | ||
#unity-footer { position: relative } | ||
.unity-mobile #unity-footer { display: none } | ||
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center } | ||
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px } | ||
#unity-fullscreen-button { cursor:pointer; float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center } | ||
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none } |
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<!DOCTYPE html> | ||
<html> | ||
<html lang="en-us"> | ||
<head> | ||
<meta charset="utf-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1"> | ||
<title>Welcome to Firebase Hosting</title> | ||
|
||
<!-- update the version number as needed --> | ||
<script defer src="/__/firebase/10.1.0/firebase-app-compat.js"></script> | ||
<!-- include only the Firebase features as you need --> | ||
<script defer src="/__/firebase/10.1.0/firebase-auth-compat.js"></script> | ||
<script defer src="/__/firebase/10.1.0/firebase-database-compat.js"></script> | ||
<script defer src="/__/firebase/10.1.0/firebase-firestore-compat.js"></script> | ||
<script defer src="/__/firebase/10.1.0/firebase-functions-compat.js"></script> | ||
<script defer src="/__/firebase/10.1.0/firebase-messaging-compat.js"></script> | ||
<script defer src="/__/firebase/10.1.0/firebase-storage-compat.js"></script> | ||
<script defer src="/__/firebase/10.1.0/firebase-analytics-compat.js"></script> | ||
<script defer src="/__/firebase/10.1.0/firebase-remote-config-compat.js"></script> | ||
<script defer src="/__/firebase/10.1.0/firebase-performance-compat.js"></script> | ||
<!-- | ||
initialize the SDK after all desired features are loaded, set useEmulator to false | ||
to avoid connecting the SDK to running emulators. | ||
--> | ||
<script defer src="/__/firebase/init.js?useEmulator=true"></script> | ||
|
||
<style media="screen"> | ||
body { background: #ECEFF1; color: rgba(0,0,0,0.87); font-family: Roboto, Helvetica, Arial, sans-serif; margin: 0; padding: 0; } | ||
#message { background: white; max-width: 360px; margin: 100px auto 16px; padding: 32px 24px; border-radius: 3px; } | ||
#message h2 { color: #ffa100; font-weight: bold; font-size: 16px; margin: 0 0 8px; } | ||
#message h1 { font-size: 22px; font-weight: 300; color: rgba(0,0,0,0.6); margin: 0 0 16px;} | ||
#message p { line-height: 140%; margin: 16px 0 24px; font-size: 14px; } | ||
#message a { display: block; text-align: center; background: #039be5; text-transform: uppercase; text-decoration: none; color: white; padding: 16px; border-radius: 4px; } | ||
#message, #message a { box-shadow: 0 1px 3px rgba(0,0,0,0.12), 0 1px 2px rgba(0,0,0,0.24); } | ||
#load { color: rgba(0,0,0,0.4); text-align: center; font-size: 13px; } | ||
@media (max-width: 600px) { | ||
body, #message { margin-top: 0; background: white; box-shadow: none; } | ||
body { border-top: 16px solid #ffa100; } | ||
} | ||
</style> | ||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | ||
<title>Unity WebGL Player | CarRunner</title> | ||
<link rel="shortcut icon" href="TemplateData/favicon.ico"> | ||
<link rel="stylesheet" href="TemplateData/style.css"> | ||
</head> | ||
<body> | ||
<div id="message"> | ||
<h2>Welcome</h2> | ||
<h1>Firebase Hosting Setup Complete</h1> | ||
<p>You're seeing this because you've successfully setup Firebase Hosting. Now it's time to go build something extraordinary!</p> | ||
<a target="_blank" href="https://firebase.google.com/docs/hosting/">Open Hosting Documentation</a> | ||
<div id="unity-container" class="unity-desktop"> | ||
<canvas id="unity-canvas" width=960 height=600 tabindex="-1"></canvas> | ||
<div id="unity-loading-bar"> | ||
<div id="unity-logo"></div> | ||
<div id="unity-progress-bar-empty"> | ||
<div id="unity-progress-bar-full"></div> | ||
</div> | ||
</div> | ||
<div id="unity-warning"> </div> | ||
<div id="unity-footer"> | ||
<div id="unity-webgl-logo"></div> | ||
<div id="unity-fullscreen-button"></div> | ||
<div id="unity-build-title">CarRunner</div> | ||
</div> | ||
</div> | ||
<p id="load">Firebase SDK Loading…</p> | ||
|
||
<script> | ||
document.addEventListener('DOMContentLoaded', function() { | ||
const loadEl = document.querySelector('#load'); | ||
// // 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥 | ||
// // The Firebase SDK is initialized and available here! | ||
// | ||
// firebase.auth().onAuthStateChanged(user => { }); | ||
// firebase.database().ref('/path/to/ref').on('value', snapshot => { }); | ||
// firebase.firestore().doc('/foo/bar').get().then(() => { }); | ||
// firebase.functions().httpsCallable('yourFunction')().then(() => { }); | ||
// firebase.messaging().requestPermission().then(() => { }); | ||
// firebase.storage().ref('/path/to/ref').getDownloadURL().then(() => { }); | ||
// firebase.analytics(); // call to activate | ||
// firebase.analytics().logEvent('tutorial_completed'); | ||
// firebase.performance(); // call to activate | ||
// | ||
// // 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥 | ||
|
||
try { | ||
let app = firebase.app(); | ||
let features = [ | ||
'auth', | ||
'database', | ||
'firestore', | ||
'functions', | ||
'messaging', | ||
'storage', | ||
'analytics', | ||
'remoteConfig', | ||
'performance', | ||
].filter(feature => typeof app[feature] === 'function'); | ||
loadEl.textContent = `Firebase SDK loaded with ${features.join(', ')}`; | ||
} catch (e) { | ||
console.error(e); | ||
loadEl.textContent = 'Error loading the Firebase SDK, check the console.'; | ||
|
||
var container = document.querySelector("#unity-container"); | ||
var canvas = document.querySelector("#unity-canvas"); | ||
var loadingBar = document.querySelector("#unity-loading-bar"); | ||
var progressBarFull = document.querySelector("#unity-progress-bar-full"); | ||
var fullscreenButton = document.querySelector("#unity-fullscreen-button"); | ||
var warningBanner = document.querySelector("#unity-warning"); | ||
|
||
// Shows a temporary message banner/ribbon for a few seconds, or | ||
// a permanent error message on top of the canvas if type=='error'. | ||
// If type=='warning', a yellow highlight color is used. | ||
// Modify or remove this function to customize the visually presented | ||
// way that non-critical warnings and error messages are presented to the | ||
// user. | ||
function unityShowBanner(msg, type) { | ||
function updateBannerVisibility() { | ||
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none'; | ||
} | ||
var div = document.createElement('div'); | ||
div.innerHTML = msg; | ||
warningBanner.appendChild(div); | ||
if (type == 'error') div.style = 'background: red; padding: 10px;'; | ||
else { | ||
if (type == 'warning') div.style = 'background: yellow; padding: 10px;'; | ||
setTimeout(function() { | ||
warningBanner.removeChild(div); | ||
updateBannerVisibility(); | ||
}, 5000); | ||
} | ||
}); | ||
updateBannerVisibility(); | ||
} | ||
|
||
var buildUrl = "Build"; | ||
var loaderUrl = buildUrl + "/EndlessRunner.loader.js"; | ||
var config = { | ||
dataUrl: buildUrl + "/EndlessRunner.data.gz", | ||
frameworkUrl: buildUrl + "/EndlessRunner.framework.js.gz", | ||
codeUrl: buildUrl + "/EndlessRunner.wasm.gz", | ||
streamingAssetsUrl: "StreamingAssets", | ||
companyName: "PotężneAEiI", | ||
productName: "CarRunner", | ||
productVersion: "1.2.0", | ||
showBanner: unityShowBanner, | ||
}; | ||
|
||
// By default Unity keeps WebGL canvas render target size matched with | ||
// the DOM size of the canvas element (scaled by window.devicePixelRatio) | ||
// Set this to false if you want to decouple this synchronization from | ||
// happening inside the engine, and you would instead like to size up | ||
// the canvas DOM size and WebGL render target sizes yourself. | ||
// config.matchWebGLToCanvasSize = false; | ||
|
||
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) { | ||
// Mobile device style: fill the whole browser client area with the game canvas: | ||
|
||
var meta = document.createElement('meta'); | ||
meta.name = 'viewport'; | ||
meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes'; | ||
document.getElementsByTagName('head')[0].appendChild(meta); | ||
container.className = "unity-mobile"; | ||
canvas.className = "unity-mobile"; | ||
|
||
// To lower canvas resolution on mobile devices to gain some | ||
// performance, uncomment the following line: | ||
// config.devicePixelRatio = 1; | ||
|
||
|
||
} else { | ||
// Desktop style: Render the game canvas in a window that can be maximized to fullscreen: | ||
|
||
canvas.style.width = "960px"; | ||
canvas.style.height = "600px"; | ||
} | ||
|
||
loadingBar.style.display = "block"; | ||
|
||
var script = document.createElement("script"); | ||
script.src = loaderUrl; | ||
script.onload = () => { | ||
createUnityInstance(canvas, config, (progress) => { | ||
progressBarFull.style.width = 100 * progress + "%"; | ||
}).then((unityInstance) => { | ||
loadingBar.style.display = "none"; | ||
fullscreenButton.onclick = () => { | ||
unityInstance.SetFullscreen(1); | ||
}; | ||
}).catch((message) => { | ||
alert(message); | ||
}); | ||
}; | ||
|
||
document.body.appendChild(script); | ||
|
||
</script> | ||
|
||
<script type="module"> | ||
// Import the functions you need from the SDKs you need | ||
import { initializeApp } from "https://www.gstatic.com/firebasejs/10.1.0/firebase-app.js"; | ||
import { getAnalytics } from "https://www.gstatic.com/firebasejs/10.1.0/firebase-analytics.js"; | ||
// TODO: Add SDKs for Firebase products that you want to use | ||
// https://firebase.google.com/docs/web/setup#available-libraries | ||
|
||
// Your web app's Firebase configuration | ||
// For Firebase JS SDK v7.20.0 and later, measurementId is optional | ||
const firebaseConfig = { | ||
apiKey: "AIzaSyBks_18ayUtgY2nAOLi3DYe8ARGG4KCShY", | ||
authDomain: "tumicro-1203.firebaseapp.com", | ||
databaseURL: "https://tumicro-1203.firebaseio.com", | ||
projectId: "tumicro-1203", | ||
storageBucket: "tumicro-1203.appspot.com", | ||
messagingSenderId: "341269335857", | ||
appId: "1:341269335857:web:7ef78902b228e0b9d22a10", | ||
measurementId: "G-5QN1Q7QE2V" | ||
}; | ||
|
||
// Initialize Firebase | ||
const app = initializeApp(firebaseConfig); | ||
const analytics = getAnalytics(app); | ||
</script> | ||
</body> | ||
</html> |