Releases: TurningWheel/Barony
Releases · TurningWheel/Barony
v4.3.0
What's Changed
- Dev to master sync by @WALLOFJUSTICE in #840
- 4.3.0 WIP by @WALLOFJUSTICE in #841
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- mergy by @WALLOFJUSTICE in #842
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- cmakelists update by @WALLOFJUSTICE in #843
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- merge dev by @WALLOFJUSTICE in #844
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- merge dev by @WALLOFJUSTICE in #845
- V4.3.0 by @WALLOFJUSTICE in #846
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- fix camera shake for multiplayer clients 0 dmg by @WALLOFJUSTICE in #847
- Develop by @WALLOFJUSTICE in #848
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- half finish new scores json, global stat fix, remove unused stache … by @WALLOFJUSTICE in #849
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- another stat fix by @WALLOFJUSTICE in #850
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- add currentlvl and secretlevel to stat by @WALLOFJUSTICE in #851
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- fix filenames for non-windows compendium stats by @WALLOFJUSTICE in #852
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- hotfixes by @WALLOFJUSTICE in #853
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- fix colorblind lootbox colors by @WALLOFJUSTICE in #854
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- stat update with player by @WALLOFJUSTICE in #855
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- typos fix by @WALLOFJUSTICE in #856
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- hotfixes by @WALLOFJUSTICE in #858
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- breakable selection use vector and rngs instead of priority queue f… by @WALLOFJUSTICE in #859
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- hotfixes by @WALLOFJUSTICE in #860
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- compendium + game victory stats by @WALLOFJUSTICE in #861
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- hotfixes by @WALLOFJUSTICE in #862
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- add stat game end on restart by @WALLOFJUSTICE in #863
Full Changelog: v4.2.1...v4.3.0
v4.2.1
What's Changed
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- fix sex toggle on char selected displaying DEPRECATED by @WALLOFJUSTICE in #814
- Develop (4.1.1) by @SheridanR in #817
- V4.1.1 Release by @WALLOFJUSTICE in #820
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- fix mod loading causing invisible voxels by @WALLOFJUSTICE in #821
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- fix mapseed saving by @WALLOFJUSTICE in #822
- Fix surround sound, can configure speaker arrangement in settings by @SheridanR in #827
- Enable compilation without sound by @damiencarol in #823
- V4.2.0 by @WALLOFJUSTICE in #819
- V4.2.0 WIP by @WALLOFJUSTICE in #828
- Develop by @TurningWheel in #829
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- drm free skip leaderboard achievements by @WALLOFJUSTICE in #830
- V4.2.0 Hotfixes by @WALLOFJUSTICE in #832
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- tutorial_scores nx fixes by @WALLOFJUSTICE in #833
New Contributors
- @damiencarol made their first contribution in #823
- @TurningWheel made their first contribution in #829
Full Changelog: v4.1.0...v4.2.1
CI Deps 1.8
Added theoraplayer, fix issues with 1.7 (wasn't production ready)
EDIT: fixed env variables for PlayFab
CI Deps 1.7
Add PlayFab and JsonCPP dependencies
v4.1.0
What's Changed
- V4.0.3 hotfixes by @WALLOFJUSTICE in #769
- Skr/lang for menu by @WALLOFJUSTICE in #770
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- hotfixes by @WALLOFJUSTICE in #774
- The new lang PR by @WALLOFJUSTICE in #773
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- downgrade 4.0.2 temporarily by @WALLOFJUSTICE in #775
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- fixes by @WALLOFJUSTICE in #776
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- hotfixes, music preload option by @WALLOFJUSTICE in #778
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- fix mouse clicks in splitscreen causing events on other players who… by @WALLOFJUSTICE in #787
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- end-game achievements unlocked for every player class involved in s… by @WALLOFJUSTICE in #788
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- qod banner update by @WALLOFJUSTICE in #790
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- fix editor new map variables not being set correctly by @WALLOFJUSTICE in #791
- holiday themes by @SheridanR in #792
- Testing by @WALLOFJUSTICE in #785
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- Ghosts by @WALLOFJUSTICE in #794
- ghost fog, normals for voxels, color filter on viewports by @SheridanR in #795
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- more ghosts by @WALLOFJUSTICE in #798
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- lang update by @WALLOFJUSTICE in #799
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- last ghosty bits? by @WALLOFJUSTICE in #800
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- nx bindings changes by @WALLOFJUSTICE in #801
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- holiday theme fixes, lang entry clean up by @WALLOFJUSTICE in #802
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- fix accident class name deletion by @WALLOFJUSTICE in #803
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- dont draw minimap while loading possible crash by @WALLOFJUSTICE in #804
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- increase path limit for achievement checks by @WALLOFJUSTICE in #806
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- fix lang file by @WALLOFJUSTICE in #807
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- fix atk tooltips by @WALLOFJUSTICE in #808
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- hotfixes by @WALLOFJUSTICE in #810
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- lang fix and drain soul crash fix by @WALLOFJUSTICE in #811
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- update main menu banner url by @WALLOFJUSTICE in #812
- beta update by @WALLOFJUSTICE in #813
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- test by @WALLOFJUSTICE in #809
Full Changelog: v4.0.2...v4.1.0
V4.0.2
Merge pull request #767 from WALLOFJUSTICE/dev-23-aug * fix limbs files not being moddable
V4.0.1
What's Changed
- Removes unnecessary linkage for Haiku, does not have same curse as ot… by @devnexen in #530
- Merge Latest by @WALLOFJUSTICE in #532
- (Partial) Steam build vs GCC cleanup by @PegasusEpsilon in #525
- Relicensing Barony from GPL to BSD 2-Clause License by @addictgamer in #521
- NX Port check-in by @addictgamer in #541
- NetBSD build proposal to get the current binary. by @devnexen in #535
- Fix barony binary loading content. by @devnexen in #539
- DragonFlyBSD support. It is just the same FreeBSD's code path. by @devnexen in #543
- Misc fixes, splitscreen + nullptrs by @WALLOFJUSTICE in #546
- Update CMake config to generate working Visual Studio solutions by @addictgamer in #544
- Fix a few straggling fopen() type code in mod_tools.cpp/mod_tools.hpp by @SheridanR in #545
- New UI engine by @SheridanR in #548
- Splitscreen inputs/UI by @WALLOFJUSTICE in #549
- UI elements scaled from virtual screen size to actual screen size by @SheridanR in #552
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- Code cleanup, fix some cross compilation by @WALLOFJUSTICE in #553
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- fix hotbar_t constructor? by @WALLOFJUSTICE in #554
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- more compilation stuff by @WALLOFJUSTICE in #555
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- iterator fix for rumbles by @WALLOFJUSTICE in #556
- Couple fixes by @WALLOFJUSTICE in #558
- Added EDITOR preprocessor definition to Editor target by @addictgamer in #559
- OpenAL build fix by @devnexen in #557
- Finalize removal of GLUT by @addictgamer in #562
- Fix OpenAL segfault in hamlet by @Jamesernator in #563
- New ingame UI by @SheridanR in #564
- Merge test by @WALLOFJUSTICE in #560
- More fixes/tweaks for face hotbar by @WALLOFJUSTICE in #569
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- Uint32 to int for SDL_Rect because error in CI by @WALLOFJUSTICE in #570
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- More CI stuff by @WALLOFJUSTICE in #571
- Latest stuff by @WALLOFJUSTICE in #572
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- dummy editor messagePlayer by @WALLOFJUSTICE in #573
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- readme update by @WALLOFJUSTICE in #574
- Now CI should trigger on develop by @addictgamer in #575
- Fix compilation issues by @addictgamer in #577
- Fixed compilation and some runtime issues with develop merge by @addictgamer in #578
- Fmod studio update by @addictgamer in #579
- Fixed compilation on Linux by @addictgamer in #588
- Skr 2 by @SheridanR in #589
- Tooltips by @WALLOFJUSTICE in #586
- Merge latest Dev20 + UI fix by @WALLOFJUSTICE in #593
- Latest dev merge by @WALLOFJUSTICE in #591
- Fix UI scaling by @SheridanR in #592
- Skills menu + merged settings by @WALLOFJUSTICE in #596
- finish-settings by @SheridanR in #595
- Continue UI by @WALLOFJUSTICE in #598
- Latest by @WALLOFJUSTICE in #599
- Fixed a crash on game restart after death. by @addictgamer in #600
- Test by @WALLOFJUSTICE in #601
- Latest by @WALLOFJUSTICE in #604
- Skr/the real continue UI by @SheridanR in #605
- Skr/network lobbies by @SheridanR in #606
- Empty merge, syncing history by @WALLOFJUSTICE in #610
- Story screen + messagePlayer "type" parameter + ccmds rewrite by @SheridanR in #611
- Bindings/gamepad stuffs by @WALLOFJUSTICE in #612
- Upgrade ConsoleVariable by @SheridanR in #613
- More stuff by @SheridanR in #614
- Gamepad stuffs by @WALLOFJUSTICE in #615
- More stuff by @SheridanR in #616
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- fix steam int64 issue by @WALLOFJUSTICE in #619
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- steamglobalstat wrap in ifdef by @WALLOFJUSTICE in #620
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- try again by @WALLOFJUSTICE in #621
- Updated CI to use dependencies zip 1.3 by @addictgamer in #618
- Skr/stuff by @SheridanR in #617
- Chests by @WALLOFJUSTICE in #623
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- fix wrong params in AddItemToChest by @WALLOFJUSTICE in #625
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- chest update new assets by @WALLOFJUSTICE in #626
- Lobby fixes by @WALLOFJUSTICE in #627
- Network Lobbies by @SheridanR in #624
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- Misc fix by @WALLOFJUSTICE in #630
- Stick Glyph Templates by @WALLOFJUSTICE in #631
- Yet more stuff by @SheridanR in #629
- Can you believe it? More stuff by @SheridanR in #633
- Egads! More stuff! by @SheridanR in #634
- HOLY MOLY STUFF by @SheridanR in #635
- Test by @WALLOFJUSTICE in #632
- Lots o' cool stuff by @SheridanR in #637
- More Misc fixes by @WALLOFJUSTICE in #636
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- merge for commit history by @WALLOFJUSTICE in #638
- Hook up cutscenes by @SheridanR in #639
- Status effects test PR by @WALLOFJUSTICE in #641
- Leaderboards by @SheridanR in #642
- Shops by @WALLOFJUSTICE in #644
- Skr/online lobbies by @SheridanR in #645
- Tinkering about by @WALLOFJUSTICE in #646
- Obituaries by @SheridanR in #647
- Misc Cleanup by @WALLOFJUSTICE in #648
- Skr/may fixes by @SheridanR in #650
- Gameover additions by @WALLOFJUSTICE in #651
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- spacing fix by @WALLOFJUSTICE in #653
- Skr/log and minimap by @SheridanR in #654
- Test by @WALLOFJUSTICE in #655
- Misc fixes by @WALLOFJUSTICE in #657
- Dev 20 feather by @WALLOFJUSTICE in #659
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- game timer add to HUD by @WALLOFJUSTICE in #661
- Skr/lobby work by @SheridanR in #658
- RNG rewrite by @SheridanR in #660
- Skr/more stuff by @SheridanR in #664
- Follower menu by @WALLOFJUSTICE in #665
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- Balance changes + fixes by @WALLOFJUSTICE in #663
- Test by @WALLOFJUSTICE in #667
- Skr/net revision by @SheridanR in #666
- crossplay prompt, friends filter by @SheridanR in #668
- Synchronize PC and NX Fork by @SheridanR in #669
- Follower bars by @WALLOFJUSTICE in #670
- General maintenance by @SheridanR in #671
- Minotaur/Scroll fx guis by @WALLOFJUSTICE in #672
- Couple tweaks by @WALLOFJUSTICE in #673
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- Tinker fix slots by...
CI-deps-v1.6
Update dependencies zip to include nfd, physfs, rapidjson
CI-deps-v1.4
Updating dependencies to use new version of EOS SDK (1.14.2) plus fix an annoying warning in Steamworks SDK
CI-deps-v1.3
More stuff (#616) * add specialization for bool ConsoleVariable * fix up glyphs and selectors appearing in GameUI, etc * Console command always accessible assigning a gamepad always hides the mouse * Can always assign a controller in the main menu, if none is assigned * Button glyphs are in better positions Player 1 keeps their controller assignment in the main menu always * Assign Controllers in-game menu option pause menu is owned by whoever opened the pause menu * Fix settings dropdowns misbehaving when you press B on gamepad * implement arachnophobia filter AKA crab mode clean up summon trap / polymorph monster type selection logic * fix spiders and crabs death sounds swapped * getLightAt() faster readding some vismap stuff ... * occlusion culling keyboard inputs register even if keyboard is not assigned to a player (do this check in player code if you really want or need it) * console command uses new font tune occlusion culling * add dontTickChildren to Frame * Keyboard bindings save only if keyboard is enabled for that player Arachnophobia filter only updates at the start of a new level AltMenuUp / AltMenuDown usable for navigating dropdown lists * fix editor fail to compile * getLightAt has no branches /mousecapture ccmd * minor change to some code for readability * crab spells take up spell_9 / spell_10 slots json code more robust save loaded mods and crossplay_enabled state set minimum resolution x/y revert fps counter