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Releases: TurningWheel/Barony

v4.3.0

12 Dec 14:31
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Full Changelog: v4.2.1...v4.3.0

v4.2.1

04 Sep 02:18
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New Contributors

Full Changelog: v4.1.0...v4.2.1

CI Deps 1.8

01 Mar 02:27
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CI Deps 1.8 Pre-release
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Added theoraplayer, fix issues with 1.7 (wasn't production ready)

EDIT: fixed env variables for PlayFab

CI Deps 1.7

28 Feb 04:18
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CI Deps 1.7 Pre-release
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Add PlayFab and JsonCPP dependencies

v4.1.0

20 Oct 21:29
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Full Changelog: v4.0.2...v4.1.0

V4.0.2

07 Sep 02:18
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Merge pull request #767 from WALLOFJUSTICE/dev-23-aug

* fix limbs files not being moddable

V4.0.1

23 Jul 07:09
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CI-deps-v1.6

19 Jul 20:39
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CI-deps-v1.6 Pre-release
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Update dependencies zip to include nfd, physfs, rapidjson

CI-deps-v1.4

27 Apr 04:54
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CI-deps-v1.4 Pre-release
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Updating dependencies to use new version of EOS SDK (1.14.2) plus fix an annoying warning in Steamworks SDK

CI-deps-v1.3

02 Feb 05:02
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CI-deps-v1.3 Pre-release
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More stuff (#616)

* add specialization for bool ConsoleVariable

* fix up glyphs and selectors appearing in GameUI, etc

* Console command always accessible

assigning a gamepad always hides the mouse

* Can always assign a controller in the main menu, if none is assigned

* Button glyphs are in better positions

Player 1 keeps their controller assignment in the main menu always

* Assign Controllers in-game menu option

pause menu is owned by whoever opened the pause menu

* Fix settings dropdowns misbehaving when you press B on gamepad

* implement arachnophobia filter AKA crab mode

clean up summon trap / polymorph monster type selection logic

* fix spiders and crabs death sounds swapped

* getLightAt() faster

readding some vismap stuff ...

* occlusion culling

keyboard inputs register even if keyboard is not assigned to a player
(do this check in player code if you really want or need it)

* console command uses new font

tune occlusion culling

* add dontTickChildren to Frame

* Keyboard bindings save only if keyboard is enabled for that player

Arachnophobia filter only updates at the start of a new level
AltMenuUp / AltMenuDown usable for navigating dropdown lists

* fix editor fail to compile

* getLightAt has no branches

/mousecapture ccmd

* minor change to some code for readability

* crab spells take up spell_9 / spell_10 slots

json code more robust
save loaded mods and crossplay_enabled state
set minimum resolution x/y
revert fps counter