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uncommented code to allow engineers to spawn
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The-AhmadAA committed Sep 12, 2023
1 parent ca941e9 commit 2242ac7
Showing 1 changed file with 1 addition and 8 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -173,9 +173,6 @@ public void create() {
loadAssets();
displayUI();
spawnTerrain();
// spawnBuilding1();
// spawnBuilding2();
// spawnMountains();

// Set up infrastructure for end game tracking
player = spawnPlayer();
Expand All @@ -192,17 +189,13 @@ public void create() {
spawnRicochetFireball(new Vector2(2, 4), PhysicsLayer.NPC, towardsMobs, new Vector2(2f, 2f));
spawnSplitFireWorksFireBall(new Vector2(2, 5), PhysicsLayer.NPC, towardsMobs, new Vector2(2f, 2f), 12);
spawnEffectProjectile(new Vector2(2, 6), PhysicsLayer.NPC, towardsMobs, new Vector2(2f, 2f), ProjectileEffects.SLOW, false);
// spawnProjectileTest(new Vector2(0, 8), PhysicsLayer.NPC, towardsMobs, new Vector2(2f, 2f));
spawnXenoGrunts();
// spawnGhosts();
spawnWeaponTower();
// spawnIncome();
spawnScrap();
spawnTNTTower();
// spawnDroidTower();
// spawnGapScanners();
// bossKing1 = spawnBossKing1();
// bossKing2 = spawnBossKing2();
spawnGapScanners();

bossKing2 = spawnBossKing2();
}
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