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Fixing ambigigous animation controller
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MiniSoda17 committed Sep 16, 2023
1 parent 34553f0 commit 332d65d
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import com.badlogic.gdx.graphics.g2d.Animation;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.csse3200.game.components.*;
import com.csse3200.game.components.MobProjectileAnimationController;
import com.csse3200.game.components.tasks.TrajectTask;
import com.csse3200.game.ai.tasks.AITaskComponent;
import com.csse3200.game.components.EffectsComponent;
import com.csse3200.game.components.ProjectileEffects;
import com.csse3200.game.components.TouchAttackComponent;
import com.csse3200.game.components.RicochetComponent;
import com.csse3200.game.components.SplitFireworksComponent;
import com.csse3200.game.components.projectile.*;
import com.csse3200.game.components.tasks.TrajectTask;
import com.csse3200.game.ai.tasks.AITaskComponent;
import com.csse3200.game.components.CombatStatsComponent;
import com.csse3200.game.components.DeleteOnMapEdgeComponent;
import com.csse3200.game.entities.configs.BaseEntityConfig;
import com.csse3200.game.entities.configs.NPCConfigs;
import com.csse3200.game.files.FileLoader;
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