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Merge pull request #110 from UQcsse3200/Team-1--Projectiles
Team 1 - new projectile animations and mob balls merge to main
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"health": 20, | ||
"baseAttack": 0, | ||
"cost": 1 | ||
}, | ||
"TNTTower": { | ||
"health": 10, | ||
"baseAttack": 5, | ||
"cost": 1 | ||
} | ||
} |
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34 changes: 34 additions & 0 deletions
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source/core/assets/images/projectiles/basic_projectile.atlas
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basic_projectile.png | ||
size: 256, 32 | ||
format: RGBA8888 | ||
filter: Nearest, Nearest | ||
repeat: none | ||
projectile | ||
rotate: false | ||
xy: 2, 2 | ||
size: 36, 19 | ||
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offset: 0, 0 | ||
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projectileFinal | ||
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projectile | ||
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projectile | ||
rotate: false | ||
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offset: 0, 0 | ||
index: 1 |
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mobProjectile.png | ||
size: 128, 32 | ||
format: RGBA8888 | ||
filter: Nearest, Nearest | ||
repeat: none | ||
rotate | ||
rotate: false | ||
xy: 80, 2 | ||
size: 24, 23 | ||
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default | ||
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index: -1 |
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TNTTower.png | ||
size: 1024, 128 | ||
format: RGBA8888 | ||
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