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Merge branch 'Team-1-Mobs-Enhancement-variations'
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MiniSoda17 committed Oct 16, 2023
2 parents 5d41139 + 9e25ea4 commit 454cb59
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package com.csse3200.game.components.npc;

import com.csse3200.game.components.Component;
import com.csse3200.game.components.tasks.mobtask.MobType;
import com.csse3200.game.components.tasks.MobTask.MobType;
import com.csse3200.game.entities.Entity;
import com.csse3200.game.entities.factories.NPCFactory;
import com.csse3200.game.services.ServiceLocator;
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package com.csse3200.game.components.tasks;

import com.csse3200.game.components.tasks.mobtask.MobTask;
import com.csse3200.game.components.tasks.mobtask.MobType;
import com.csse3200.game.components.tasks.MobTask.MobTask;
import com.csse3200.game.components.tasks.MobTask.MobType;
import com.csse3200.game.services.GameTime;
import com.csse3200.game.services.ServiceLocator;

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package com.csse3200.game.components.tasks.mobtask;
package com.csse3200.game.components.tasks.MobTask;

import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Timer;
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package com.csse3200.game.components.tasks.mobtask;
package com.csse3200.game.components.tasks.MobTask;

public enum MobType {
SKELETON(true),
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import com.csse3200.game.components.tasks.MobMeleeAttackTask;
import com.csse3200.game.components.tasks.MobRangedAttackTask;
import com.csse3200.game.components.tasks.MobWanderTask;
import com.csse3200.game.components.tasks.mobtask.MobTask;
import com.csse3200.game.components.tasks.mobtask.MobType;
import com.csse3200.game.components.tasks.MobTask.MobTask;
import com.csse3200.game.components.tasks.MobTask.MobType;
import com.csse3200.game.entities.Entity;
import com.csse3200.game.entities.Melee;
import com.csse3200.game.entities.PredefinedWeapons;
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import com.csse3200.game.components.npc.DodgingComponent;
import com.csse3200.game.components.tasks.MobDodgeTask;
import com.csse3200.game.components.tasks.MobWanderTask;
import com.csse3200.game.components.tasks.mobtask.MobTask;
import com.csse3200.game.components.tasks.mobtask.MobType;
import com.csse3200.game.components.tasks.MobTask.MobTask;
import com.csse3200.game.components.tasks.MobTask.MobType;
import com.csse3200.game.entities.Entity;
import com.csse3200.game.entities.EntityService;
import com.csse3200.game.entities.factories.NPCFactory;
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import com.badlogic.gdx.math.Vector2;
import com.csse3200.game.components.npc.SplitMoblings;
import com.csse3200.game.components.tasks.mobtask.MobType;
import com.csse3200.game.components.tasks.MobTask.MobType;
import com.csse3200.game.entities.Entity;
import com.csse3200.game.entities.EntityService;
import com.csse3200.game.entities.factories.NPCFactory;
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