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Merge pull request #215 from UQcsse3200/team-2-ui
Team 2 UI Feature and Team 2/5 In-Game build menu collab
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{ | ||
com.badlogic.gdx.graphics.g2d.BitmapFont: { | ||
font_small: { | ||
file: dot_gothic_16.fnt | ||
scaledSize: -1 | ||
markupEnabled: false | ||
flip: false | ||
} | ||
title: { | ||
file: dot_gothic_32.fnt | ||
scaledSize: -1 | ||
markupEnabled: false | ||
flip: false | ||
} | ||
} | ||
com.badlogic.gdx.graphics.Color: { | ||
Black: { | ||
r: 0 | ||
g: 0 | ||
b: 0 | ||
a: 1 | ||
} | ||
Blue: { | ||
r: 0.2901961 | ||
g: 0.34509805 | ||
b: 1 | ||
a: 1 | ||
} | ||
Grey: { | ||
r: 0.73333335 | ||
g: 0.73333335 | ||
b: 0.73333335 | ||
a: 1 | ||
} | ||
White: { | ||
r: 1 | ||
g: 1 | ||
b: 1 | ||
a: 1 | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { | ||
default: { | ||
up: UI_Glass_Button_Large_Press_01a4 | ||
down: UI_Glass_Button_Large_Press_01a1 | ||
over: UI_Glass_Button_Medium_Lock_01a1 | ||
focused: UI_Glass_Button_Large_Release_01a2 | ||
disabled: UI_Glass_Banner_01a | ||
checked: UI_Glass_Button_Large_Release_01a1 | ||
checkedOver: UI_Glass_Button_Large_Release_01a2 | ||
checkedDown: UI_Glass_Button_Large_Release_01a3 | ||
checkedFocused: UI_Glass_Button_Large_Release_01a4 | ||
pressedOffsetY: -2 | ||
unpressedOffsetY: 1 | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: { | ||
default: { | ||
parent: default | ||
checkboxOn: UI_Glass_Slot_Available_01a | ||
checkboxOff: UI_Glass_Slot_Available_01a | ||
checkboxOnOver: UI_Glass_Slot_Selected_01a | ||
checkboxOver: UI_Glass_Slot_Unavailable_01a | ||
checkboxOnDisabled: UI_Glass_Slot_Unavailable_01a | ||
font: font_small | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { | ||
default: { | ||
parent: default | ||
pressedOffsetY: -1 | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: { | ||
default: { | ||
parent: default | ||
font: font_small | ||
fontColor: White | ||
downFontColor: Blue | ||
overFontColor: White | ||
focusedFontColor: White | ||
disabledFontColor: Grey | ||
up: UI_Glass_Button_Large_Press_01a4 | ||
down: UI_Glass_Button_Large_Press_01a1 | ||
over: UI_Glass_Button_Large_Press_01a3 | ||
focused: UI_Glass_Button_Large_Press_01a2 | ||
disabled: UI_Glass_Banner_01a | ||
checked: UI_Glass_Button_Large_Press_01a2 | ||
checkedOver: UI_Glass_Button_Large_Press_01a3 | ||
checkedDown: UI_Glass_Button_Large_Press_01a1 | ||
checkedFocused: UI_Glass_Button_Large_Press_01a2 | ||
pressedOffsetY: -2 | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { | ||
default: { | ||
font: title | ||
fontColor: White | ||
} | ||
title: { | ||
parent: default | ||
font: title | ||
fontColor: White | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: { | ||
default: { | ||
font: font_small | ||
fontColorSelected: White | ||
fontColorUnselected: Grey | ||
selection: UI_Glass_Banner_01a | ||
down: UI_Glass_Button_Large_Lock_01a3 | ||
over: UI_Glass_Button_Large_Lock_01a2 | ||
background: UI_Glass_Frame_Standard_01a | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: { | ||
default-horizontal: { | ||
background: UI_Glass_Fillbar_01a | ||
disabledBackground: UI_Glass_Fillbar_01a | ||
knob: UI_Glass_Scrollbar_Handle_01a | ||
disabledKnob: UI_Glass_Slider_Handle_01a | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: { | ||
default: { | ||
background: UI_Glass_Frame_Standard_01a | ||
corner: UI_Glass_Scrollbar_01a | ||
hScroll: UI_Glass_Banner_01a | ||
hScrollKnob: UI_Glass_Scrollbar_Handle_01a | ||
vScroll: UI_Glass_Frame_Vertical_01a | ||
vScrollKnob: UI_Glass_Scrollbar_Handle_01a | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: { | ||
default: { | ||
font: font_small | ||
fontColor: Grey | ||
overFontColor: White | ||
disabledFontColor: Grey | ||
background: UI_Glass_Button_Large_Press_01a4 | ||
scrollStyle: default | ||
listStyle: default | ||
backgroundOver: UI_Glass_Button_Large_Lock_01a2 | ||
backgroundOpen: UI_Glass_Button_Large_Lock_01a4 | ||
backgroundDisabled: UI_Glass_Banner_01a | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: { | ||
default-horizontal: { | ||
parent: default-horizontal | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { | ||
default: { | ||
parent: default | ||
font: font_small | ||
fontColor: Grey | ||
downFontColor: White | ||
overFontColor: White | ||
focusedFontColor: White | ||
disabledFontColor: Grey | ||
checkedFontColor: White | ||
checkedDownFontColor: White | ||
checkedOverFontColor: White | ||
checkedFocusedFontColor: White | ||
up: UI_Glass_Button_Large_Press_01a4 | ||
down: UI_Glass_Button_Large_Press_01a1 | ||
over: UI_Glass_Button_Large_Press_01a3 | ||
focused: UI_Glass_Button_Large_Press_01a3 | ||
disabled: UI_Glass_Banner_01a | ||
checked: UI_Glass_Button_Large_Press_01a1 | ||
checkedOver: UI_Glass_Button_Large_Press_01a3 | ||
checkedDown: UI_Glass_Button_Large_Press_01a1 | ||
checkedFocused: UI_Glass_Button_Large_Press_01a3 | ||
pressedOffsetY: -2 | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { | ||
default: { | ||
font: font_small | ||
fontColor: White | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: { | ||
default: { | ||
label: default | ||
} | ||
} | ||
com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { | ||
default: { | ||
background: UI_Glass_Frame_Standard_01a | ||
titleFont: font_small | ||
titleFontColor: White | ||
stageBackground: UI_Glass_Frame_Standard_01a | ||
} | ||
} | ||
} |
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