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This task proposes to implement the tracking and triggering infrastructure for end-game loss state, linked closely to the Engineers Feature. This will involve the creation of a service to track the number of engineer entities killed, and trigger the loss state if the engineer death limit is reached.
Dependencies
Not strict dependencies per se, but links to end game screens and to the engineers feature
JUnit Test written JUnit test not used, this is heavily tied in to UI elements and is simple enough that it was felt it could be sufficiently tested manually.
Description
Task: End Game Loss State
Feature: Engineers Feature
This task proposes to implement the tracking and triggering infrastructure for end-game loss state, linked closely to the Engineers Feature. This will involve the creation of a service to track the number of engineer entities killed, and trigger the loss state if the engineer death limit is reached.
Dependencies
Not strict dependencies per se, but links to end game screens and to the engineers feature
Milestones
JUnit Test writtenJUnit test not used, this is heavily tied in to UI elements and is simple enough that it was felt it could be sufficiently tested manually.Completion Deadline: Sep. 11
Optional/Future tasks
Documentation
Member
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