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Team 4 general mobs #136
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Merged
Team 4 general mobs #136
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1e18d77
Made changes to xenoAnimationController and ForestGameArea to support…
BlairCannon97 1408d26
Merge remote-tracking branch 'origin/Team4-GeneralMobs-Megan' into te…
BlairCannon97 a97c059
Merge branch 'main' into feature/Team4/integrate-enemies
samsully 8a50404
Merge branch 'Team-3-maps-main' into Team4-GeneralMobs-Megan
meganroxburgh ab853e0
Removed the rescaling of projectiles in MobAttackTask
meganroxburgh 9780bc8
Modifies spawning functionality of mobs to correspond with the lanes …
bojyyy 60a0e6b
Merge branch 'Team-4---General-Mobs' into team-4---General-Mobs---Ani…
BlairCannon97 6888d38
Refactored xeno files into mobs folder
BlairCannon97 0e68b7b
Updated references to xeno atlas
BlairCannon97 cdc8b59
Cleaned up CreateXeno function in NPC factory. Added animation trigge…
BlairCannon97 b581bc9
Updated and removed redundant code in MobAttackTask
meganroxburgh cd4895e
Added comments for testing
meganroxburgh 0954648
Added in print statements for testing
meganroxburgh 92d3c99
Merge branch 'main' into Team4-GeneralMobs-Megan
meganroxburgh a9aedbc
got mobs to stop when firing
samsully 0aa993a
Removed extra print statements for testing and moved position of mobball
meganroxburgh fba189a
Merge branch 'feature/Team4/integrate-enemies' into Team4-GeneralMobs…
meganroxburgh 111f022
Fixed build errors of missing commas
meganroxburgh bde19c5
created raycast function to find fixture
samsully 8808670
Commented out some spawning of entities for testing purposes
meganroxburgh 64d0d13
Merge branch 'feature/Team4/integrate-enemies' into Team4-GeneralMobs…
meganroxburgh da3b804
Fixed issues with mob not stopping when moving
meganroxburgh 62141ea
Committing changes to merge feature branch.
BlairCannon97 f277fd4
Fixed merge conflicts
BlairCannon97 4d3ab82
Animation checks added to XenoAnimation controller to assist with ani…
BlairCannon97 bb66ce4
Added death animation and currency dropping to the WanderTask.java. M…
c2c873c
Added comments to abandoned MobDeathTask.java
72c1ca4
Changed the hitbox properties of the NPC entities to suit the Xeno
BlairCannon97 0ff348f
Merged recent changes to main onto feature branch
BlairCannon97 f8102bf
for each attack task start, choose between melee and projectiles
samsully 9372179
clean up
samsully f832a84
will only activate shoot task if target is attackable
samsully d1a2a98
Merge branch 'Team-4---General-Mobs' into feature/Team4/integrate-ene…
samsully b4ebcc1
mobs stopping when shooting again and fixed spawning coordinates
samsully bdbb628
clean up
samsully 7b27e04
Merge branch 'Team-4---General-Mobs' into Team-4--General-Mobs-Max
4003dcd
Merge branch 'Team-4---General-Mobs' into feature/Team4/integrate-ene…
samsully 01c32e7
Fixed local conflicts
BlairCannon97 e303bd5
Removed MobDeathTask.java use from NPCFactory.java as it is not longe…
c1ca012
Some basic tests added for NPCFactory regarding Xeno creation.
BlairCannon97 783bd7e
More tests added for NPCFactory regarding Xeno creation.
BlairCannon97 28de058
Adds unit testing for SpawnWaveTask
bojyyy 7d5637e
mobs will attack with melee if within range
samsully 1c6dac0
Merge branch 'Team-4---General-Mobs' into Team-4--General-Mobs-Max
4beb796
Removed several unused statements which were added for mob death from…
12395d0
Fixed recent merge conflicts
BlairCannon97 64512c2
Merge remote-tracking branch 'origin/Team-4---General-Mobs' into Team…
ac20c2a
Merge branch 'Team-4---General-Mobs' of github.com:UQcsse3200/2023-st…
BlairCannon97 eaa840d
Fixing merge conflicts
bojyyy e075616
Modifies mob spawning to correspond to new allowable game area
bojyyy 24a9daf
Fixed merge conflicts after merging main.
BlairCannon97 4a23ae5
Removed scale down of mob balls in MobAttackTask
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Why is this commented out code added here?