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Team 7 tower stat alterations #263
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Suggestion for maintainability, could this fetch values from the config files you defined?
@@ -21,7 +21,7 @@ public class CurrencyTask extends DefaultTask implements PriorityTask { | |||
private long endTime; | |||
private int interval; | |||
private final Scrap scrap = new Scrap(); // currency to update | |||
private final int currencyAmount = scrap.getAmount(); // amount of currency to update | |||
private final int currencyAmount = 30; // amount of currency to update |
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as with my other comment, could this be modified to fetch the scrap increment value from the config file?
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Some maintainability suggestions, but happy with changes
Altered the health, damage, and cost of all towers and changed the income amount to better match the new costs of the towers. Also fixed a bug where the towers health would be set to 5 after opening the upgrade ui.