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nimeshgarg committed Oct 16, 2024
1 parent 491ff75 commit 791563a
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Showing 26 changed files with 1,132 additions and 985 deletions.
956 changes: 476 additions & 480 deletions allclasses-index.html

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Expand Up @@ -151,7 +151,7 @@ <h2>Method Summary</h2>
</div>
<div class="inherited-list">
<h3 id="methods-inherited-from-class-com.csse3200.game.rendering.TextureRenderComponent">Methods inherited from class&nbsp;com.csse3200.game.rendering.<a href="../../rendering/TextureRenderComponent.html" title="class in com.csse3200.game.rendering">TextureRenderComponent</a></h3>
<code><a href="../../rendering/TextureRenderComponent.html#draw(com.badlogic.gdx.graphics.g2d.SpriteBatch)">draw</a>, <a href="../../rendering/TextureRenderComponent.html#getHeight()">getHeight</a>, <a href="../../rendering/TextureRenderComponent.html#getTexturePath()">getTexturePath</a>, <a href="../../rendering/TextureRenderComponent.html#getWidth()">getWidth</a>, <a href="../../rendering/TextureRenderComponent.html#scaleEntity()">scaleEntity</a>, <a href="../../rendering/TextureRenderComponent.html#setStage(com.badlogic.gdx.scenes.scene2d.Stage)">setStage</a>, <a href="../../rendering/TextureRenderComponent.html#setTexture(java.lang.String)">setTexture</a></code></div>
<code><a href="../../rendering/TextureRenderComponent.html#draw(com.badlogic.gdx.graphics.g2d.SpriteBatch)">draw</a>, <a href="../../rendering/TextureRenderComponent.html#getHeight()">getHeight</a>, <a href="../../rendering/TextureRenderComponent.html#getTexture()">getTexture</a>, <a href="../../rendering/TextureRenderComponent.html#getTexturePath()">getTexturePath</a>, <a href="../../rendering/TextureRenderComponent.html#getWidth()">getWidth</a>, <a href="../../rendering/TextureRenderComponent.html#scaleEntity()">scaleEntity</a>, <a href="../../rendering/TextureRenderComponent.html#setStage(com.badlogic.gdx.scenes.scene2d.Stage)">setStage</a>, <a href="../../rendering/TextureRenderComponent.html#setTexture(java.lang.String)">setTexture</a></code></div>
<div class="inherited-list">
<h3 id="methods-inherited-from-class-com.csse3200.game.rendering.RenderComponent">Methods inherited from class&nbsp;com.csse3200.game.rendering.<a href="../../rendering/RenderComponent.html" title="class in com.csse3200.game.rendering">RenderComponent</a></h3>
<code><a href="../../rendering/RenderComponent.html#compareTo(com.csse3200.game.rendering.Renderable)">compareTo</a>, <a href="../../rendering/RenderComponent.html#create()">create</a>, <a href="../../rendering/RenderComponent.html#dispose()">dispose</a>, <a href="../../rendering/RenderComponent.html#getZIndex()">getZIndex</a>, <a href="../../rendering/RenderComponent.html#render(com.badlogic.gdx.graphics.g2d.SpriteBatch)">render</a></code></div>
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Expand Up @@ -158,7 +158,7 @@ <h2>Method Summary</h2>
</div>
<div class="inherited-list">
<h3 id="methods-inherited-from-class-com.csse3200.game.components.cutscenes.Cutscene">Methods inherited from class&nbsp;com.csse3200.game.components.cutscenes.<a href="Cutscene.html" title="class in com.csse3200.game.components.cutscenes">Cutscene</a></h3>
<code><a href="Cutscene.html#create()">create</a>, <a href="Cutscene.html#createEntitiesForScene(com.csse3200.game.components.cutscenes.scenes.AnimatedScene)">createEntitiesForScene</a>, <a href="Cutscene.html#createEntitiesForScene(com.csse3200.game.components.cutscenes.scenes.Scene)">createEntitiesForScene</a>, <a href="Cutscene.html#dispose()">dispose</a>, <a href="Cutscene.html#disposeEntities()">disposeEntities</a>, <a href="Cutscene.html#isAtEnd()">isAtEnd</a>, <a href="Cutscene.html#isCompleted()">isCompleted</a>, <a href="Cutscene.html#loadAssetsForScene(com.csse3200.game.components.cutscenes.scenes.AnimatedScene)">loadAssetsForScene</a>, <a href="Cutscene.html#loadAssetsForScene(com.csse3200.game.components.cutscenes.scenes.Scene)">loadAssetsForScene</a>, <a href="Cutscene.html#loadScene(int)">loadScene</a>, <a href="Cutscene.html#nextCutscene()">nextCutscene</a>, <a href="Cutscene.html#nextCutsceneMoral()">nextCutsceneMoral</a>, <a href="Cutscene.html#setTextForScene(com.csse3200.game.components.cutscenes.scenes.Scene)">setTextForScene</a>, <a href="Cutscene.html#setTextForSceneMoral(com.csse3200.game.components.cutscenes.scenes.Scene)">setTextForSceneMoral</a>, <a href="Cutscene.html#start()">start</a>, <a href="Cutscene.html#unloadAssets()">unloadAssets</a>, <a href="Cutscene.html#update()">update</a></code></div>
<code><a href="Cutscene.html#create()">create</a>, <a href="Cutscene.html#createEntitiesForScene(com.csse3200.game.components.cutscenes.scenes.AnimatedScene)">createEntitiesForScene</a>, <a href="Cutscene.html#createEntitiesForScene(com.csse3200.game.components.cutscenes.scenes.Scene)">createEntitiesForScene</a>, <a href="Cutscene.html#dispose()">dispose</a>, <a href="Cutscene.html#disposeEntities()">disposeEntities</a>, <a href="Cutscene.html#getAnimations()">getAnimations</a>, <a href="Cutscene.html#getImages()">getImages</a>, <a href="Cutscene.html#getScenes()">getScenes</a>, <a href="Cutscene.html#getTextures()">getTextures</a>, <a href="Cutscene.html#getTimeStart()">getTimeStart</a>, <a href="Cutscene.html#isAtEnd()">isAtEnd</a>, <a href="Cutscene.html#isCompleted()">isCompleted</a>, <a href="Cutscene.html#loadAssetsForScene(com.csse3200.game.components.cutscenes.scenes.AnimatedScene)">loadAssetsForScene</a>, <a href="Cutscene.html#loadAssetsForScene(com.csse3200.game.components.cutscenes.scenes.Scene)">loadAssetsForScene</a>, <a href="Cutscene.html#loadScene(int)">loadScene</a>, <a href="Cutscene.html#nextCutscene()">nextCutscene</a>, <a href="Cutscene.html#nextCutsceneMoral()">nextCutsceneMoral</a>, <a href="Cutscene.html#setAnimations(java.lang.String%5B%5D)">setAnimations</a>, <a href="Cutscene.html#setImages(java.lang.String%5B%5D)">setImages</a>, <a href="Cutscene.html#setScenes(java.util.List)">setScenes</a>, <a href="Cutscene.html#setTextForScene(com.csse3200.game.components.cutscenes.scenes.Scene)">setTextForScene</a>, <a href="Cutscene.html#setTextForSceneMoral(com.csse3200.game.components.cutscenes.scenes.Scene)">setTextForSceneMoral</a>, <a href="Cutscene.html#setTextures(java.lang.String%5B%5D)">setTextures</a>, <a href="Cutscene.html#setTimeStart(float)">setTimeStart</a>, <a href="Cutscene.html#start()">start</a>, <a href="Cutscene.html#unloadAssets()">unloadAssets</a>, <a href="Cutscene.html#update()">update</a></code></div>
<div class="inherited-list">
<h3 id="methods-inherited-from-class-com.csse3200.game.components.Component">Methods inherited from class&nbsp;com.csse3200.game.components.<a href="../Component.html" title="class in com.csse3200.game.components">Component</a></h3>
<code><a href="../Component.html#earlyUpdate()">earlyUpdate</a>, <a href="../Component.html#getEntity()">getEntity</a>, <a href="../Component.html#setEnabled(boolean)">setEnabled</a>, <a href="../Component.html#setEntity(com.csse3200.game.entities.Entity)">setEntity</a>, <a href="../Component.html#toString()">toString</a>, <a href="../Component.html#triggerEarlyUpdate()">triggerEarlyUpdate</a>, <a href="../Component.html#triggerUpdate()">triggerUpdate</a></code></div>
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