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Merge pull request #41 from UVASGD/Spencer-Branch
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Actual Finishing Touches
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SpencerP23 authored May 1, 2021
2 parents f2f9ccf + 32ef064 commit 584dfaa
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Showing 41 changed files with 54 additions and 1 deletion.
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45 changes: 45 additions & 0 deletions New Unity Project_Data/sharedassets2.assets.resS

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3 changes: 3 additions & 0 deletions Unity/Assets/Scripts/GameManager.cs
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Expand Up @@ -43,6 +43,9 @@ void Start()
// Update is called once per frame
void Update()
{
if(Input.GetKey("escape")){
Application.Quit();
}
// UpdateLevel();
}

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7 changes: 6 additions & 1 deletion Unity/ProjectSettings/GraphicsSettings.asset
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Expand Up @@ -3,7 +3,7 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
serializedVersion: 13
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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m_AlwaysIncludedShaders:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
Expand All @@ -55,3 +58,5 @@ GraphicsSettings:
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_LogWhenShaderIsCompiled: 0
m_AllowEnlightenSupportForUpgradedProject: 1
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